When comparing Solar 2D (formerly Corona SDK) vs GameGuru, the Slant community recommends Solar 2D (formerly Corona SDK) for most people. In the question“What are the best game engines for beginners and non-programmers?” Solar 2D (formerly Corona SDK) is ranked 12th while GameGuru is ranked 27th.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Very simple to use

Pro Free
Corona SDK is completely free. That includes pro-tier plugins.
Pro Corona Simulator
Corona SDK ships with Corona Simulator, which runs your game/app directly on your PC/Mac and updates every time you make changes.
It provides immediate feedback to your actions, you can see your changes right on the screen, without necessity to make build to device. Getting instant feedback really boosts tenfold prototyping and development speed.

Pro Good documentation and lots of tutorials
Pro Content scaling
It's easy to create a game that looks good on many different sized mobile devices.
Pro Live builds - update builds running on a device automatically
With the live build feature, once you have created a build and installed on a device, you get lightning fast turnaround times because any change on the code or data is updated to the devices running the game (within the local WiFi) immediately. So changes can be tested on the real hardware within a very few seconds.
What's even more impressive, this even works flawless with multiple devices running the game. You have to use it to learn how good of a feature this is while development and even more, while doing QA. Imagine fixing bugs and everyone of your QA team/friends/whoever helps to get your game done, has all changes on his device without doing anything but waiting 5 seconds - outstanding.
Pro Lua syntax
Uses the great and easy-to-learn Lua programming language.
Pro Very comprehensive API
It's very quick to get things up and running with Corona SDK. The API is extensive and while it's not 100% feature-complete with the iOS API, it's close enough that you could create tons of games and never run into a roadblock.
The API docs can be found here.
Pro Amazing learning curve
Corona does not throw photoshop-like madness full of buttons editor. You can go as fast as you want, learning and building game from ground up. Eventually, you'll learn how much corona is doing for you. But to start you don't have to master complex editor software. It's a great tool to learn to start game development if you want to learn how to program and make games. Your experience will be 100% transferable to any other Pro game engine.

Pro Cross-platform desktop and mobile
Corona works on OS X, Windows and Android (including Kindle Fire & Nook).
Pro Marketplace for 3rd party plug-ins

Pro Great community

Pro Ability to call any native (C/C++/Obj-C/Java) library
Pro Completely free
Since Corona SDK became Solar2D, it's completely free, as only some third-party plugins are paid.
Pro Open Source
Since Corona SDK became Solar2D, it's completely open source under MIT license.

Pro Well supported

Pro Designed for ease of use
Simplicity and accessibility are the core design goals of FPS Creator Reloaded.


Pro Active and helpful community
Users share ideas, help, and advice through the official forums. The community also provides a wealth of free assets, and the GameGuru Assets Store sees constant additions.

Pro Continuous development and updates
News and improvements are released on a monthly schedule. Interaction between The Game Creators and project backers is excellent.


Pro Awesome tech support

Pro Easy to use your own custom assets
Easily import your own 3D models with the built-in importer and create custom characters with the Character creator. Custom weapons are much more difficult, though.
Pro Massive community of users
The gamer creator forums have a large number of users, developing games, making models for sale and to give away for other users. They answer questions, help each other with problems in their games, and can make using this software so much more fun and easy.
Pro Royalty free
Games you publish with GameGuru can be sold without any restrictions or commissions.
Pro Easy to use editor
An easy 3D editor to create your own maps in seconds with drag-and-drop function.

Pro Friendly GUI
Awesome friendly GUI, and quite easy to use.
Pro Building editor
Currently in development but already looking very good! Easily create big and customized buildings with default building blocks and share them with others.
Also very easy to use in the designer: The buildings are treated like entities but still directly available in the 'building editor mode'.
Pro Powerful scripting language
Uses Lua.
Pro Large asset store
A store where you can buy various assets for your games like sounds, 3D models, weapons... Very good prices and a lot of assets are even free.

Pro Feature priorities are chosen by the community
The Game Creators team frequent the forums and ask the community for feeback and suggestions both there and via an open poll on the website. They have a great history of reading suggestions, viewing screenshots, and generally working with the community.
Pro Optimised engine for editor
The game engine is optimized for efficient use of memory.
Cons
Con Free, but not completely
Con Making a device build requires internet connection
To build your app for the device (iOS/Android/AppleTV) Corona requires to fetch resources from online. This would include base application template and plugins. This allows not to perform local build or use Xcode or Android Studio to do a build. Even Large games/apps would build very fast with good internet connection.
Your code never leaves computed. Corona SDK would transfer some information to determine which plugins and pieces has to be transferred in order to make a final steps in build.
As a bonus - you get basically one button press to get from your Corona Simulator game to game on a device.
Con Slow
Everything takes ages..feels like Unreal 4
Con Lack of user-interface
Although you can customize a lot, the user-interface does not show that. But plans are in place to improve this with some front facing GUI into the LUA scripts so you don't need to code as much.
