When comparing Microsoft XNA Game Studio vs Wave, the Slant community recommends Wave for most people. In the question“What are the best 2D game engines?” Wave is ranked 36th while Microsoft XNA Game Studio is ranked 70th. The most important reason people chose Wave is:
In addition to online [API documentation](http://waveengine.net/Engine/Documentation), the Wave Engine team provides [tutorials](http://www.indiedb.com/engines/wave-engine/tutorials) via IndieDB, plus [sample projects](https://github.com/WaveEngine/Samples) and "[QuickStarters](https://github.com/WaveEngine/QuickStarters)" via GitHub.
Ranked in these QuestionsQuestion Ranking
Pro Easy assets
it is very easy to import your own 2 dimensional assets
Pro Very easy to use
relies largely on drag and drop elements and has been used to create notable high quality 2d games such as DLC Quest
Pro Supports coding in C#, F# and Visual Basic
Wave Engine explicitly supports all three core .Net Platform languages.
Pro Oculus Rift support
The Wave Engine team provides an official, open-source Oculus Rift extension via GitHub.
Con It's dead
It is not getting updated and Microsoft does not recommend using it anymore.
Con Limited platform support
Only supports Xbox 360, Windows and Windows Phone
Con Not many tutorials available
Con Mandatory splash screen
Games and applications made with Wave Engine must display a splash screen advertising it. No splash-free license option is available.
Con Outdated UI
The UI looks like it is from Windows XP days. A refresh is much needed.