When comparing BYOND vs Roblox Studio, the Slant community recommends BYOND for most people. In the question“What are the best engines for easily creating online multiplayer games?” BYOND is ranked 7th while Roblox Studio is ranked 8th. The most important reason people chose BYOND is:
BYOND is in active development and updates are released constantly.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro In active development
BYOND is in active development and updates are released constantly.
Pro Easy to use
The software itself is very easy to learn and use for beginners.
Pro Helpful community
BYOND's community is relatively large and extremely helpful. Any question a beginner or an experienced user may have is quickly answered.
Pro Large Community
Fairly large player base and multiple games to play.
Pro It's easy to use
If you want to find an object in the workspace just use workspace or game. In Unity (for example) it's much more complicated.
Pro Easy multiplayer
Multiplayer is set up on project load.
Pro Easy to use for children
It's the entrance to game development. But it will be likely, that you abandon Roblox as soon you turn old enough.
Pro AI Scripting
Pro No serverhosting required
Pro No website needed
Roblox hosts a very basic website to play your game for free.
Pro It’s fast
Scripting can take maybe only 30 minutes to get some real work going while others take hours.
Cons
Con Highly supports multiplayer, but can make solo games ready for download.
Con Exclusive programming language
The language is known as DM, and is modified using Dream Maker. It is an object oriented, interpreted language, which closely resembles C++, Java and PHP. More information available in the DM Guide.
Con No support for Linux
With the new-Bit client, Roblox went out of their way to make it impossible for Linux users.
Con No tutorial system in place to teach new dev's the basics
Con Can only be published on Roblox
You can't export your game to Steam, Epicgames, Snapcrft or Flathub.
Con "Potato Servers"
Roblox Servers aren't that good in performance. Also, a server can officially only handle 100 players at the time. They tried 200 player severs, but abandoned this idea.
Con Players need to be online at all times to play your games
Con Can't selfhost servers
You can only use the Roblox servers.
Con Can't post links in games
The Roblox TOS only allow Links to certain platforms like Guilded.
Con High tax rate
Be ready to give 75% of your earnings to Roblox.
Con Bad moderation system
