When comparing Detective Grimoire vs Space Marshals, the Slant community recommends Space Marshals for most people. In the question“What are the best iOS games without in-app purchases?” Space Marshals is ranked 8th while Detective Grimoire is ranked 21st. The most important reason people chose Space Marshals is:
Space Marshals has a loot reward system where in after the player completes a level, depending on how high their rank is for completion allows for a loot reward of corresponding level.
Specs
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Pros
Pro Easy to navigate
The whole game is laid out in an intuitive manner, from the menus to traversing each level. What's more the player is able to easily see where they need to go through highlighted objects on the map as well as receive hints when stuck.
Pro Well written and acted
The characters are fleshed out well through good writing and great voice acting, which makes for an immersive experience that feels believable even though the games story is a bit outlandish.
Pro Loot reward system
Space Marshals has a loot reward system where in after the player completes a level, depending on how high their rank is for completion allows for a loot reward of corresponding level.
Pro Stealth-centric
Space marshals gameplay is built around stealth gameplay where the play sneaks around pre rendered stages trying to complete set mission requirements. There are rocks that can be used for distracting enemies as well as plenty of weapons including grenades.
Pro Controller support
Space Marshals has built in HID and Nvidia Shield controller support.
Cons
Con Could be more challenging
Traditionally point and click adventure games have a difficult edge to their puzzles but sadly Detective Grimoire contains puzzles that are often easy, making for not much of a challenge for those that are fans of the genre.
Con Poor mix of easy children aimed content and an adult theme of murder
The games looks may appeal to children but sadly the content contained withing revolves around murder, which is not much of a kid friendly topic.
Con Touch controls not as accurate as they need to be
Twin stick shooter style game do not often control great with touch screens due to the lack of tactile feedback, while Pixelbite tries to mitigate this issue as much as possible, it is still a problem in some places.