When comparing PlayMaker vs ex2D, the Slant community recommends PlayMaker for most people. In the question“What are the best Unity3D plug-ins?” PlayMaker is ranked 3rd while ex2D is ranked 6th. The most important reason people chose PlayMaker is:
You'll need to put more time in learning Unity + Playmaker compared to something like GameSalad. But once get hang of it and familiarize yourself with it's possibilities. It's quite easy to use.
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Pros
Pro Easy to use
You'll need to put more time in learning Unity + Playmaker compared to something like GameSalad. But once get hang of it and familiarize yourself with it's possibilities. It's quite easy to use.
Pro Elegant state-based visual scripting
Instead of a single "if this then that" event list which can become very cluttered beyond the most basic behaviors, PlayMaker gives each object a list of states where only certain events are triggered, and performing an action also changes state.
This allows for a clean, simple visual representation which helps break complex logical structures into smaller pieces, making them easier to understand.
Pro Powerful
It basically can do same things as scripting in Unity.
Pro Third party plugins support
A lot of third party plugins have support for Playmaker. Playmaker team also invest time to add support for a lot of third party plugins.
Pro Fantastic font editor
The atlas font editor that comes with ex2D is fantastic and makes it very easy to manage and modify the fonts in your project. Key features:
- Support fonts export from BMfont and Hiero.
- Multiple fonts can be put together in one big texture atlas to save draw calls.
- Fonts can also be put together with other texture sprite to save draw calls.
- Manage fonts easily in the atlas editor.
Pro Includes a very useful clipping system
Quickly clip sprite, text and other sprite type in a rectangle
Pro Best in class sprite animation editor
The UX for editing sprite animations with ex2D is simply better then any of the alternative frameworks. You can:
- Scale and scroll enabled time line editor.
- Move, add, remove and insert Frame Element by dragging and dropping them directly.
- Adjustable single frame length to make animation creating more versatile.
- Support adding animation events directly in the timeline editor.
- Preview animation result in the editor.
Cons
Con Limited tutorials
There are not a lot videos with Playmaker tutorials. Official text tutorials are also quite limited. Even not every action has a description on an official wiki.
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