When comparing LiveCode vs F#, the Slant community recommends F# for most people. In the question“What is the best programming language to learn first?” F# is ranked 30th while LiveCode is ranked 35th. The most important reason people chose F# is:
F#'s syntax tends to be terse while remaining very readable and easy to understand without being a chore to write.
Specs
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Pros
Pro Fast to get results
Pro Cross-platform
Inside LiveCode's IDE you can build for OSX, Linux and Windows, and (making use of Xcode and the Android SDK) for iOS and Android too
Pro Extremely simple to get started
Single-click install of entire development environment, and all-in-one IDE makes it easy to go from visually layout out a user interface to writing code to power it to creating your own single-file applications.
Pro GUI-driven development
In LiveCode, you start by dropping GUI elements into place, then add the code that makes them function. This lets beginners see visual results right away, which is often more exciting (especially for young students). It also lets you focus on the user interaction before you get into the nitty-gritty of code implementation.
Pro Approachable yet capable language
Pro Highest ROI compared to other popular cross-platform development tools
Fluid production - from prototyping to delivery in one toolkit. With a high-level language that includes GUI controls as native elements, code more directly expresses the end-user experience. And the platform coverage is awesome, nearly unmatched.
Pro Concise syntax
F#'s syntax tends to be terse while remaining very readable and easy to understand without being a chore to write.
Pro Easier transition from other paradigms
Since F# is not a purely functional language, it lends itself to being more easily picked up by programmers that have experience with other paradigms.
Pro .NET Interoperability
Since F# runs on the Common Language Runtime or CLR, it has access to the entire .NET Framework, as well as libraries written in other .NET languages such as C#, VB.NET, and C++/CLI.
Pro Multiplatform, it runs on .Net Core
Forget Xamarin and Mono. F# now runs on the multiplatform .Net Core!
Pro You can run F# in the browser
Thanks to a project like Fable, you can write and run your client app in F# and run it over JavaScript. It allows you to share code between your server and client.
Pro Natively supported by Visual Studio
This is a .Net language natively supported by Visual Studio. Though it is not as tooled up as C# the support is still substantial. In particular, C# deployment scenarios can be enabled for it with small C# wrapper projects. Integration with Visual Studio provides: IntelliSense, debugging, projects an other features.
Pro Fall into the pit of success
F# directs you into a workflow where the right way is the path of least resistance.
Coming from a C# background, its restrictions might feel arbitrary at first (e.g., what do you mean my code has to be in dependency order!? Arbitrary alphabetical or bust!), but you'll soon realize that your code is cohesive, concise and consistent in a way that it never was before - and you can compile and run with confidence!
Pro F# is supported by Xamarin
Thanks to Xamarin, F# is a functional language that you can use to build for iOS, Android and Windows.
Cons
Con fringe use
Con Poor ecosystem
Not a mainstream programming language.
Con Has no ad-hoc polymorphism (á la Type Classes)
You have generics, you have interfaces, you have inheritance, you have a lot of things at your disposal but you don't have Type Clases. They can be emulated using some clever constructs but there's nothing like having the real thing.
Con Infested with OOP
Still relying on .NET OOP libraries.