When comparing Smalltalk vs CoffeeScript, the Slant community recommends Smalltalk for most people. In the question“What is the best programming language to learn first?” Smalltalk is ranked 15th while CoffeeScript is ranked 65th. The most important reason people chose Smalltalk is:
You can modify the system as it's running. You're "swimming with the fish", instead of probing a black box by remote control.
Specs
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Pros
Pro Environment of live objects
You can modify the system as it's running. You're "swimming with the fish", instead of probing a black box by remote control.
Pro Easy to learn and experiment
Pro Inspector makes objects transparent
Programmers must make detailed mental models of the system they are developing. Bugs usually happen when the mental model does not match the actual system. This is one of the greatest difficulties beginners have because most systems are so opaque. It takes a lot of effort to see what's really going on. But in Smalltalk this is much easier, thanks to the powerful tools included in the environment, like the object inspector.
Pro Superb Integrated Development Environment (IDE)
All tools (Inspector, Browser, Debugger etc.) are written in Smalltalk and are live objects in the environment. All sources are present, so that the tools can easily be studied, changed and experimented with.
The same goes for the other components like the compiler, OS-Integration etc.
Pro Pure and easy object orientation
Smalltalk is one of few languages that are purely object oriented. This provides a solid and easy to understand base on which to learn object oriented programming, the most popular approach to programming.
Pro Elegant syntax fits on a postcard
The syntax was designed to be easy enough for children to learn. Beginners can learn the language rules very quickly and then focus on programming without fighting the syntax at the same time. Things that have to be baked into the grammar in other languages are simple message sends with block arguments in Smalltalk. Expressions have only three precedence levels to worry about.
Pro Agile "interactive" test-driven development
Smalltalk had the original (and still the best) unit test system that inspired it in many other languages (like Java's JUnit). Working with interactive live objects in Smalltalk style TDD makes it easy to teach and learn TDD.
Pro Powerful integrated debugger
You can edit code and swap it in while the program is still running after an exception has already been signaled, or restart from anywhere in the call stack. You can inspect and modify the state of any object. Some Smalltalkers write unit tests and then program exclusively in the debugger.
Pro Internal source code and documentation
You can explore how everything works easily.
Pro Incremental compilation
Smalltalk provides an extremely fast code-compile-run-debug cycle. You don't have to stop and reset the world to tweak your program, since you can compile one method at a time while the environment is still running. This is great for beginners to experiment and prototype ideas.
Pro Inspired many other languages' object systems
Pro Open source
MIT licensed implementations Pharo, Squeak, Cuis & Dolphin
and GPL licensed GnuSmalltalk.
Pro Save and restore virtual machine image
A Smalltalk environment can save the state of a running program and later restore and resume execution. This includes the internal state of live objects, multiple thread stacks, and debugging sessions, making it easier for beginners to take the exact problem to an expert for assistance.
Pro Language uniformity
This leads to a very simple programming model (pure OO) that is still very powerful. A lot of stuff that is hard to implement in other languages is easier in Smalltalk.
Pro Graphical user interface
Beginners are usually stuck making command-line applications in other languages, because GUIs are too hard. Smalltalk GUIs are easy enough to start with.
Pro First-class functions with lexical closures
Also known as "blocks". These objects contain reusable snippets of code and as first-class objects they can be passed as arguments to other methods or blocks and also returned from them. "lexical closures" mean they retain access to the variables in the lexical environment they were written in, that is, in the surrounding code.
Pro It invented a lot of stuff
Smalltalk is the inventor of Just-in-Time compilation and the MVC concept, refactoring through their so-called refactoring browser and it was also one of the first adopters of a language virtual machine, closures, live programming, test driven development, an IDE and the development of GUI`s.
Pro As a first language, almost forces you to learn OO design
Hybrid languages (e.g., Java, C#, C++) make it easy to slip into procedural thinking. Smalltalk's pure OO approach makes it hard not to think in object-oriented terms. In addition, since the entire IDE and runtime components are there in the image for you to browse, you have plenty of examples of good OO design to learn from.
Pro Provides a functional way to interact with objects
Many languages today use object orientation, while the most of them stock on the half way in that perspective.
Smalltalk sees literally everything as an object and this includes things like the classes and primitive data types. There is are zero control structures such as selection and iteration, since all is done by sending messages to objects.
It use a lot of concepts from Lisp in order to provide a nice experience for this pure kind of object orientation.
It provides immutable data structures, closures, anonymous functions and higher order functions, while all those functions are objects. This is what makes Smalltalk so simple, elegant, and easy.
All this counts for Pharo, while other implementations as Amber are probably feature complete to it.
Pro Compiles to readable Javascript
With CoffeeScript, there's never really a question of what is going on. If you're worried that something went wrong in the compilation process, the output is very human readable and mostly 1 to 1 with the CoffeeScript code, making debugging easier as the code that is being executed by the interpreter can be double checked.
Pro Widely used
CoffeeScript is the most popular of the compile to Javascript languages, so long term support is much less of a worry than with others.
It also means there are many plugins and tools for integrating it into many different build systems, giving it it nearly universal support.
Pro Lightweight syntax
Javascript is a very verbose language so CoffeeScript's goal is to lighten it to make it less tedious.
Various design choices are built around making CoffeeScript more terse with things like optional parenthesis in function calls, cleaner function declarations, no curly braces, and significant white space. Because Javascript can get pretty deeply nested at times, having a lightweight syntax helps with readability.
The result is a language with a minimalistic syntax with lots of syntax sugar.
Pro It's just JavaScript
The golden rule of CoffeeScript is: "It's just JavaScript". The code compiles one-to-one into the equivalent JS, and there is no interpretation at runtime. You can use any existing JavaScript library seamlessly from CoffeeScript (and vice-versa). The compiled output is readable and pretty-printed, passes through JavaScript Lint without warnings, will work in every JavaScript runtime, and tends to run as fast or faster than the equivalent handwritten JavaScript.
Pro Syntax for humans, not compilers.
CoffeeScript adds syntax that is not only more terse than javascript, smoothing over the rough edges, but also enforces a more human readable syntax to the point where a non-programmer can understand some logic.
Many programmers that are not use to coffeescripts syntax will find it foreign if they don't read the single page API, but generally it is quick to understand and although self documenting code is a myth coffeescript is definitely very close.
if hungry then eat food for food in fridge when food isnt poison and it isnt bedtime
Seems a lot more concise and comprehensible to many programmers and most others than the alternative syntax:
var food, i, len;
if (hungry) {
for (i = 0, len = fridge.length; i < len; i++) {
food = fridge[i];
if (food !== poison && it !== bedtime) {
eat(food);
}
}
}
Pro Function syntax is great for callbacks
Passing functions as callbacks is central to how Javascript is written, but the default syntax for functions is very verbose and hard to read. Various CoffeeScript syntax decisions help with ease of writing and reading functions.
The most obvious change is that the function keyword is changed from function
to ->
. Writing out the word function
is very clunky especially when you need to use multiple nested functions.
One of the more opinionated choices of CoffeeScript is the use of significant whitespace, and optional parens around function arguments. While this can be used poorly, it can also be used to great effect with nested functions. For example, a function that takes an object that defines anonymous functions will end in a mess of parens and curly braces:
asyncAction({
success: function(data){ /* handle data */ },
error: function(error){ /* handle errors */ }
});
In CoffeeScript you could rewrite this as:
asyncAction
success: (data) -> /* handle data */
fail: (error) -> /* handle errors */
Other helpful features are automatic returning of the last statement to make short anonymous functions easier so (a, b) -> a+b
would replace function (a, b) { return a+b; }
, as well as binding functions to the current context object with =>
.
Pro Splats
Because Javascript functions can take variable amounts of parameters, it is helpful to be able to use splats to extract an array of arguments in a function.
For example, if you have a function like: (a, b, rest...) ->
any amount of parameters sent to the function after a
, b
will be stored in an array in the variable rest
. You can also put splats at the start or middle of the arguments list, such as (a, middle..., b) ->
.
When calling a function you can use a splat to apply an array as arguments as well.
Pro Everything is an expression
Even for
loops and if
statements. For example, to get mapped array, you don't have to use any Array methods, just the language features:food = ( stuff for stuff in fridge when stuff.isEatable() )
Pro Familiar to Ruby programmers
CoffeeScript was created by a Ruby programmer and a number of syntax features are modelled on Ruby equivalents, so will be familiar to Ruby programmers. For example, implicit returns, i.e. the last variable of each function is implicitly returned, so "return" keyword need not be present.
Pro Extremely easy to document with literate coffeescript
Skip the documentation build, just write documentation with literate CoffeeScript.
CoffeeScript has a literate mode which let's you use markdown (used by almost everything, such as reddit, github, stack exchange, etc) with code indented how you would normally in markdown and simply enables you to run the code.
This enables you to quickly write FORMATTED, custom documentation that's easily displayed with no build step for the documentation.
Pro Source maps allow you to debug code in CoffeeScript
With source maps, you can get the proper location of where an error occurred directly in precompiled code, making it easier to debug without the tedious step of translating the compiled code back to the original code in your head.
Pro Significant whitespace
Having indention-based code blocks is particularly helpful in JavaScript because of its functional callback based nature. In JavaScript you find yourself writing functions within object and passing functions to functions. You can find statements ending with a confusing melange of braces like )}})})
. With significant whitespace, most of the needs for braces go away.
Pro Default choice for Ruby on Rails
Pro Maintainable code
Easy to read and easy to work with structures like list.
Cons
Con OO is becoming obsolete
Smalltalk did it best, but the whole paradigm is a poor fit for the expected future multicore processors. Isolated mutable variables with no compile checks is a recipe for race conditions in multithreaded code. Beginners would be better off learning a functional language.
Con Not common
Smalltalk missed an opportunity to become mainstream when its implementations cost $5000 per seat versus $0 open source. New open source implementations (Pharo, Squeak) have minor corporate backers but not yet an IT behemoth. Direct jobs are scarce (but indirectly Smalltalk experience is very well regarded). Online communities are relatively small.
Con Not useful for mobile development
While Smalltalk is very powerful and easy to learn, it doesn't have a well supported mobile distribution, but you'll be spoiled for working in mainstream languages like Java, Swift or Kotlin where jobs are more readily available.
Con Virtual machine in its own isolated world
Smalltalk wants to be the whole OS. While this has tremendous advantages internally, interacting with the world outside the VM is not as easy as pure Smalltalk and must be done via a Foreign Function Interface.
Con Non-standard arithmetic ordering
Since every operation is considered a message sent sent is a specific order, all arithmetic operators have the same precedence. E.g. 2 + 3 x 4 translates to 2 + 3, and the result is multiplied by 4, giving an answer of 24 (instead of the correct answer - 14). Once you are learn this, it can easily handled using brackets, e.g. 2 + (3 x 4), but still a momentary suprise for beginners.
Con Terse syntax can lead to ambiguity
It can sometimes be hard to be sure of what CoffeeScript will compile down to because of the optional parentheses and significant white spacing. Over multiple lines the same statement can be written in many different ways, and it's not always clear what the intended interpretation is.
For example:foo bar and hello world
can compile to either:
foo(bar) && hello(world)
foo(bar && hello(world))
Con Initializing a variable and assigning it are essentially the same thing
Because of how variables are initialized and reassigned in CoffeeScript, it becomes very easy to accidentally overwrite a variable as the codebase increases. As complexity increases, the only way to safely create a variable is by pressing Ctrl + F and by examining the current file to ensure that there's no conflict.
Con Last expression is returned by default
While this is a pro for small functions, it requires self-discipline to check if unnecessary overheads are introduced:
eat_full = ->
for food in fridge
break if full
cook food if food.requires_cooking()
eat food
This will return array of eat
function results. Can be fixed by adding empty return
at the end.