When comparing APL vs Lua, the Slant community recommends Lua for most people. In the question“What is the best programming language to learn first?” Lua is ranked 16th while APL is ranked 55th. The most important reason people chose Lua is:
One of the best features of Lua is its very well designed C API. This is very useful if you have an existing C library you need to integrate with Lua or quickly get a Lua script running on the C side of the game. Finally Lua plays so nice with C that if you need to optimise for speed you can re-write it in C a lot easier than other languages.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro High-level
No complicated loop processing to apply a function to a array of arrays. Functions are defined in a way that they will typically operate the same way on any number of array dimensions. This, along with the clear syntax, leads to very compact code that can be comprehended in a single line, rather than spread out over many pages.
Pro Iverson award in 2016
Pro Very concise
Pro Clear syntax
There is no operator precedence to memorize, as everything is evaluated right-to-left. E.g., in APL 3*10+3 = 39. You do have to type in some otherwise unusual characters, such as ↓ and ∊, but those are easy enough to pick up -- and they have the advantage of being easily remembered once understood, as they often have some connection to common mathematical symbols.
Pro Terse
You can seriously implement Conway's Game of Life in one line. There's a reason we do algebra with symbols instead of story problems. APL is good as a language of thought, since you can hold entire algorithms in your head at once.
Pro Very easy to integrate with C and C++
One of the best features of Lua is its very well designed C API. This is very useful if you have an existing C library you need to integrate with Lua or quickly get a Lua script running on the C side of the game.
Finally Lua plays so nice with C that if you need to optimise for speed you can re-write it in C a lot easier than other languages.
Pro Great documentation
The official Lua documentation is very helpful and thorough. There are also a large number of online resources or books with lots of helpful information for beginners and advanced users alike.
Pro Portable
Lua can be built on any platform with a ANSI C compiler.
Other than that, Lua is extremely small. For example, the tarball for Lua 5.2.1 is only 245K compressed and 960K uncompressed (including documentation).
When built on Linux, the Lua interpreter built with the standard libraries takes 182K and the Lua library takes 243K.
The small size and the ability to build with a C compiler make Lua an extremely portable language that can run on a lot of different systems and computers.
Pro Simple
Easy to learn.
Pro Fast
Lua's performance compares very well to other languages, If performance needs to be further improved you can:
- Implement critical parts in C
- Use the LuaJIT compiler. The LuaJIT compiler is a drop in replacement for the stock compiler and provides significant performance improvements. From the overview page:
LuaJIT speeds can rival code written in C.
Pro Embeddable
Many different game engines (e.g. Elder Scrolls series, ToME) use Lua for scripting, and it's runtime is designed for embedded use.
Pro Clean and simple syntax suitable for beginners
The Lua syntax is modeled from Modula, a language known for being a fantastic introduction to programming.
The Lua syntax also has the following key characteristics:
- Semicolon as a statement separator is optional (mostly used to resolve ambiguous cases as in a = f; (g).x(a)).
- Syntactic sugar for function calls (f'string', f"string", f[[string]], and f{table}) and method calls (obj:m()).
Pro Helpful community
Due to the growing popularity, Lua has a rather large and helpful community surrounding it.
Cons
Con Hieroglyphics
APL symbols are only used by APL. You have to learn how to type them and how to read them. It doesn't work well with standard text editors , version control systems, search engines, or web forums. This makes it difficult for a beginner to find help.
Con Does not prepare you for most of the practical programming languages of today
While APL does have a strong use in certain areas (mostly mathematically intensive applications), it is a Domain-Specific language. That along with the fact that its syntax is not similar to C-like or other common syntax forms means that learning APL and expecting it to help you with learning other languages is like learning Calculus and expecting it to make English easier.
Con Write-only language
Maybe you can learn to read it with experience. And an interpreter. Reading APL is like reading a college math book. You might have to study a single line for fifteen minutes to understand what it's doing. And that's if you're an expert at APL. This also applies if you wrote it yourself more than a month ago. hopefully you have comments.
Con Flawless diamond
You can't extend the language itself. (J does this better.) Of course, what's built in is quite powerful.
Con Easy to make mistakes when declaring variables
When writing a function, if a programmer forgets to declare a variable, that variable will be declared at global scope. The code will seem to run fine at first, but if another function uses a variable with the same name, but fails to declare it, it will create subtle, incredibly difficult to find bugs.
Con Some concepts may not be applied to other "mainstream" programming languages
Lua features a prototye-based inheritance model. While this is also used by Javascript, it's not used by many other mainstream languages, and so some of the concepts learned while learning Lua won't be very applicable to other languages.
Another thing that makes Lua different from other programming languages, is the fact that Arrays start at 1 instead of 0. While helpful for beginners, it can complicate logic and make it very confusing when switching languages.
Con Batteries not included
Lua is so small mainly due to many of the components not being included in the core package. A lot of people need the functionality provided by the Lua module management system LuaRocks and libraries such as Penlight.