When comparing Dungeon Souls vs Rogue Legacy, the Slant community recommends Rogue Legacy for most people. In the question“What are the best roguelikes/roguelites on PC?” Rogue Legacy is ranked 18th while Dungeon Souls is ranked 86th. The most important reason people chose Rogue Legacy is:
Rogue Legacy has an interesting mechanic where each play-through is with a new descendant from the previous character, and they each have various traits and disabilities they inherit that effect how they play.
Specs
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Pros
Pro Good pacing
For the most part it is known when you will be surrounded by enemies (when stepping on a rune, which is needed to progress) which allows the player to prepare. Enemies throughout the rest are scattered giving time to react, but the deeper on gets into the game the more difficult it will become, but does happen at a pace that the player feels prepared for it.
Pro Lineage affects gameplay in an interesting way
Rogue Legacy has an interesting mechanic where each play-through is with a new descendant from the previous character, and they each have various traits and disabilities they inherit that effect how they play.
Pro Tons of replayability through procedurally generated levels
Rogue Legacy has procedurally generated levels, which means every time a player restarts the game it will be a different experience that plays out making for a ton of replayability.
Pro You don't lose purchased loot
The upgrade system in Rogue Legacy works by spending the money you gained in the last level (you lose all your money when you start a new one), with upgrades passing down through generations by being either upgrades to the family manor, or family heirlooms. This way even when the player dies (which happens a lot) the player will not loose their purchased items allowing them to continue without starting completely over.
Pro Lots of upgrades to buy
The upgrade system in Rogue Legacy works by spending the money you gained in the last level (you lose all your money when you start a new one), with upgrades passing down through generations by being either upgrades to the family manor, or family heirlooms.
Cons
Con Enemies can spawn right next to you and one hit kill
This issue can be infuriating due to how random it is, an enemy can spawn right next to your character and one hit kill them, depending on how far you have gotten in the game this can be quite annoying.
Con Classes are unbalanced
This may change in the future as this is an Early Access game, which mean things will change and get updated. Currently though the ranged classes have an easier time in the game making for unbalanced gameplay depending on what class is chosen.
Con Repetitive gameplay
Upgraded monsters are just palette shifts of old monsters that throw more projectiles. Even with the upgrade tree and armor/runes, the game always feels the same.