When comparing Mister Mosquito vs Armello, the Slant community recommends Armello for most people. In the question“What are the best games you don't think anyone's heard of?” Armello is ranked 11th while Mister Mosquito is ranked 12th. The most important reason people chose Armello is:
Tilt-shifted visuals look like a real board game. Beautiful particle effects and environments. Artwork is great and has a Redwall feel to it.
Specs
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Pros
Pro Fun battle segments
If the player is spotted by one of the family members in the house a battle will commence where the family member will try to kill the player through insecticides or swatting. It is up to the player to hit certain pressure points on the family member in order to subdue them. This takes a good balance of control skill and timing, which is challenging and fun.
Pro Unique gameplay
The gist of the game is that the player plays as a Mosquito inside of a families house, whose goal is to drain them of as much blood as possible without getting killed.
Pro Beautiful graphics
Tilt-shifted visuals look like a real board game. Beautiful particle effects and environments. Artwork is great and has a Redwall feel to it.
Pro Original Mechanics
Equipment, spells, and traps are all played by expending cards, which can also be spent on favorable dice rolls in combat. The King, at the center of the board, simultaneously loses health and becomes stronger with corruption each turn. The win conditions depend on either killing the king, curing the king with spirit stones, becoming more corrupt than the king, or having the most prestige from quests and combat when he dies.
Cons
Con Poor collision detection
Many parts of the game have sub-par collision detection where even if the player is visibly away from an object the game still see them as too close meaning they may run into objects that are not there, depleting their health. This can be really frustrating as you never know which areas are going to have this problem until you have already run into them.
Con Games can be too short
The King has a limited amount of health and loses 1 HP every two turns, putting a hard limit on game length and limiting the amount you can achieve in a single game.