When comparing Actionscript vs Erlang, the Slant community recommends Erlang for most people. In the question“What is the best programming language to learn first?” Erlang is ranked 44th while Actionscript is ranked 77th. The most important reason people chose Erlang is:
Erlang has strong roots with the telecom industry in which concurrent processes are normal. It's designed to be concurrent, to be used for distributed computing and to be scalable.
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Pros
Pro Great for light games
Easy 2D and rich 3D capabilities means ActionScript is a great game prototyping or production tool. Relatively easy to get images on a stage and easy to share with it's wide platform support.
Pro Wide compatability
Runs on all major platforms as an AIR executable or mobile app, as well as in-browser as a FLASH file.
Pro Object-oriented
Teaches strong typed habits and follows many conventions of major programming languages.
Pro Large community
Online games and a colorful history means there are a lot of existing scripts and examples on the internet for available integration as well as tutorials.
Pro Built from the ground up with concurrency and distributed computing in mind
Erlang has strong roots with the telecom industry in which concurrent processes are normal. It's designed to be concurrent, to be used for distributed computing and to be scalable.
Pro Fault-tolerant
Fault tolerance means that a system has the property to continue operating even though one or more components have failed.
For Erlang systems, this means that the system is kept running even if for example a user has to drop a phone call rather than forcing everyone else to do so.
In order to achieve this, Erlang's VM gives you:
- Knowledge of when a process died and why that happened
- The ability to force processes to die together if they depend on each other and if one of them has a fault.
- A logger that logs every uncaught exception
- Nodes that can be monitored so that you find out when they go down
- The ability to restart failed processes (or groups of them)
Pro Upgrade code without stopping the system
In a real-time system it may not be possible to stop the system in order to implement code upgrades. For these cases Erlang gives you dynamic code upgrade support for free when using OTP. The mechanism is very easy to understand and works as follows:
- Start the app
- Edit the code
- Recompile
That's all that is needed, the app updates with the new code while it's still running and tests are run automatically.
Pro Great for writing distributed applications
Erlang is made to be parallel and distributed. Because it's very easy to write code that uses multiple processor cores, it's also very easy to write applications that span multiple servers.
Pro Battle proven
Erlang has been used in production for more than 20 years now. During that time it has proven itself over and over again that works great in both small startups and large-scale enterprise systems.
Erlang has been used extensively by Ericsson themselves. For example, the AXD301 ATM, which is one of Ericsson's flagships is probably the largest Erlang project ever with more than 1.1 million lines of Erlang code.
Pro Light processes
Erlang's processes have very little overhead (about 500 bytes per process). This means that a huge amount of processes can be created, even on older machines.
Pro Consistency across platforms
Erlang's processes run in a complete independent way from the OS (they aren't managed by the OS scheduler neither). This means that programs written in Erlang will run exactly the same way regardless of the operating system or platform.
Cons
Con No future
The last stable release is : 3.0 / June 27, 2006. Adobe confirmed there will be no 4.0, ever. This train has stopped long time ago.
Con Not very widely used
Past its hay-day, ActionScript is reserved for more niche products. This in turn means that choosing ActionScript as a career path is often ill-advised. Exceptions include ScaleForm for UI/UX in games (including AAA games) and light apps and games.
Con Waning support
Un-usable in-browser on most mobile devices, ActionScript is used mainly for niche AIR programs, graphical mobile and in-browser apps and games, and in UI/UX using Scaleform.
Con Eccentric syntax
Erlang's syntax may feel very strange to 99% of programmers who have never used it. This is because it does not share any similarities or common syntax definitions that are found in all the other languages that are used today.
Con Useful in only one niche
Erlang is not really a general purpose language. It has a very special and well-defined niche where it towers above everything else. It's specialized in scalability and in distributed applications. Which is not necessarily a bad thing per se, but it still lacks and falls behind other languages when it needs to do things outside it's niche.