When comparing Shadowrun: Hong Kong vs Wasteland 2, the Slant community recommends Wasteland 2 for most people. In the question“What are the best games on Steam with a rich story?” Wasteland 2 is ranked 73rd while Shadowrun: Hong Kong is ranked 75th. The most important reason people chose Wasteland 2 is:
Though not the prettiest game to look at, the art style and direction make for a game that resembles the original quite successfully. More modern looks could have easily detracted from the game and its terroir.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Excellent writing
The characters, missions and dialogue are extremely well written.
Pro Rich story and universe
This is the 3rd installment of Shadowrun from Hairbrained Schemes Development, giving us even more fantastic story content to explore. Much like the previous game the story is BladeRunner esque as a cyberpunk type story but with a twist of involving fantasy elements such as Orks and Elves.
Pro Engrossing theme
Fantastic setting blends science with magic. The Classic Shadowrun experience from the original creators.
Pro Successful heir to the original game
Though not the prettiest game to look at, the art style and direction make for a game that resembles the original quite successfully. More modern looks could have easily detracted from the game and its terroir.
Pro Combat is fun
This is a very subjective thing but the combat is well done and it doesn't get old or tedious after so many hours of play. It's reminiscent of XCOM gameplay.
Pro Worldbuilding
Even if the post-apocalyptic world is nothing new, there are ways to go about it and Wastelands present a consistent and believable version of it (for the most part).
Pro Large party size
The game starts out with four user created or pre-made characters that then allows 3 more to be added later in the game for a total of seven. The large party size allows for plenty of player choice and customization of their team, in order to fit anyones play style or particular play scenarios.
Cons
Con Nothing much new added to the gameplay from previous games
While the developers are not trying to stray from a working formula it would have been nice to see some new elements added tot the gameplay over just refinement.
Con Giant ridiculous difficulty spike half way through
Con Gameplay feels a bit rigid
While there are a few points where a player can choose to use unintended actions, more often than not a set skill has to be used on set items in order to interact with them. Sadly this leaves little room for experimental gameplay or use of imagination to try for unintended circumstances.