When comparing Ratchet and Clank (2016) vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best PS4 (PlayStation 4) games?” Devil May Cry 4: Special Edition is ranked 51st while Ratchet and Clank (2016) is ranked 127th. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Specs
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Pros
Pro Tons of humorous weapons
One things this series is known for is the amount of weapons and their humorous powers. Of course this title does no disappoint as there are many many weapons to be found to use, with each having some crazy mechanic as to what and how they shoot.
Pro Rewarding level up mechanic for weapons
Each weapon will level up as you use it, meaning the game will levels to your own play style. This is also a good system as it rewards experimentation, as each weapon levels up it gains new powers, so to see what each weapon will grow into it has to be used.
Pro Amazing graphics
The graphics are quite impressive, giving a feeling of Pixar like animation, but in a videogame. While a bold claim, the graphics are some if not the best on the PS4 to date.
Pro Unlocks are all part of the game, no DLC
There are many unlockables in the game including new costumes. Frankly it is refreshing to see a title include this with the core game instead of locking it behind a paywall.
Pro Expands on the original story
While the game is pretty much a remake, there are added elements tot he game that expand on the story and character development. Overall this is a way more fleshed out title than the original.
Pro Great mix of gameplay elements
While the game does focus on third person shooting, there is also many platforming elements along with dogfights in space, chase scenes, hoverboard racing, etc. This makes for a good mix so the player never gets too board of doing the same thing over and over again.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Remake or original
Original has a better story, and overall is a more fun game, this remake swapped 60 fps for better quality, and don't even bring up the motion blur!! But still, it is really fun.
Con Narration used during gameplay
While not always a bad thing when done well (such as Bastion), a lot of the gameplay in the game is narrated in a sens of humor told through Captain Qwark. Telling the player if a certain box has ammo and such things. Not only does the humor not always match with the cut-scenes of the game and the character overall, but it becomes tiring to hear over and over again.
Con Is a remake
While the graphics are all new as well as many elements of play the game itself is a remake of the first title. So for those that have played the first game, this will be mostly a rehash with a few new things.
Con Somewhat short
The game can be beaten easily in under 10 hours, though there is a fair share of replayability thanks to all the collection aspects of the game.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.