When comparing Uncharted 4: A Thief’s End vs The Last Guardian, the Slant community recommends Uncharted 4: A Thief’s End for most people. In the question“What are the best story-driven games on PS4?” Uncharted 4: A Thief’s End is ranked 5th while The Last Guardian is ranked 31st. The most important reason people chose Uncharted 4: A Thief’s End is:
Uncharted 4 features some of the best character development in a game. The motivations, actions, and growth of your character is believable. This is achieved thanks to amazing voice acting and excellent writing. The conclusion to your character's story arc is especially satisfying.
Specs
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Pros
Pro Excellent character development
Uncharted 4 features some of the best character development in a game. The motivations, actions, and growth of your character is believable. This is achieved thanks to amazing voice acting and excellent writing. The conclusion to your character's story arc is especially satisfying.
Pro Exciting exploration
Uncharted 4 brings you to many locations and each one is very beautiful and filled with mystery. A calming beach, a vast Savannah, a snowy mountain, ancient ruins, and lost temples among many others. It's really exhilarating to see where you'll be going next in search of treasures.
Pro Decent stealth gameplay
Uncharted 4 stealth mechanics feel very good, even though you can't lure enemies or drag their bodies. If you're patient enough you can avoid an open confrontation in most levels. This is a really refreshing change of pace in the Uncharted series, which is known for its non-stop action.
Pro Great multiplayer
The shooting feels great, the movements feel really fluid, but most importantly – the multiplayer is well-balanced. When you win, you know it's because you/your team played well. When you lose you'll understand that the enemy was better. It doesn't devolve into players constantly spamming overpowered setups or abilities, making it a fair, action-packed, and fun experience.
Pro Multiplayer plays at 60fps
The multiplayer has had the resolution dropped to 900p in order to get a smooth 60fps for competitive play. While it would be nice to have a full HD resolution, smooth gameplay is important when playing competitively.
Pro Beautiful environments
The Last Guardian is set in a long forgotten and ruined castle hidden in a valley called "The Nest." Everything about this environment draws you in. From the grandiose architecture to the beautiful vistas.
The colors in the game vary from bright and cheery, to dark and gritty. This helps contrast elements from the present and the past. So you'll often see things like lush green grass on top of a dark and worn-out structure.
Pro Great variety of puzzles
The Last Guardian is a puzzle game, and as such has a wide array of puzzles for you to solve. You and your companion Trico, will travel the ruins and often there will be a roadblock in the form a of a puzzle. The solution requires teamwork and involves finding/reaching a switch or destroying part of the environment.
Because each location is different, no two puzzles will be the same. One of the locations is a collapsing bridge and the puzzle involves you and Trico crossing it. Another is a tall tower you have to climb, but you have to figure out how because it's falling apart.
Pro Captivating soundtrack
The cinematic orchestral soundtrack is one of the best parts about The Last Guardian. Each musical piece uses a different mix of instruments, arrangements and tempos. One song will have a full orchestra furiously going at it, while another will have a lone mellow piano. Each one evokes a different set of emotions in you and helps paint the relationship between the boy and Trico. When you listen to the soundtrack after beating the game you'll vividly remember the scene or location a musical piece was used in.
Cons
Con troublesome driving controls
The camera would spend in different directions. It would sometime go all the way around in a circle. I felt like I had to stop and go. So I could fix the camera to where I could see where I was going.
Con Troublesome controls at times
The cover system is a bit wonky at times, causing you to take cover at the wrong places. There are also some issue with platforming, causing your character to grab the wrong ledges occasionally. While both of these don't happen too often, it can cause some frustration during hectic moments.
Con Last act feels drawn out
The last third of the game can be quite repetitive, tasking the player with the same objectives over and over again. The feeling that this was done to extend the gameplay is difficult to ignore.
Con Control and AI issues
The controls and AI in The Last Guardian feel a little off. The camera isn't very responsive, and the AI just kind of picks a random action and goes with it.