When comparing Catlateral Damage vs Surgeon Simulator, the Slant community recommends Surgeon Simulator for most people. In the question“What are the best VR games on Steam?” Surgeon Simulator is ranked 27th while Catlateral Damage is ranked 32nd. The most important reason people chose Surgeon Simulator is:
There is not much in the way of hand holding in the game as many situations can be passed more easily once the payer understands the ins and outs of the game. Things like a green serum not being explained that it helps with a patient bleeding will only be discovered through trial and error, which in the end is rewarding to finally learn all of the mechanics of the game.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Fun to pretend to be a cat
The gameplay is centered around being in a cats shoes, knocking objects off of shelves and other areas. This can be quite fun to basically role play as a cat at its worst.
Pro Good for letting out your anger
You knocking everything you want to the ground by making the motions in real life. It's a great way to let out your anger.
Pro Longevity through procedural generation
Each level is procedurally generated, while each level will maintain its overall theme there will be minor changes to the setup that allows for an experience that will be slightly different upon each playthrough. This allows for the games levels to stay fresh due to never being exactly the same.
Pro Choice of gameplay modes
There is a free play mode called Litterbox Mode, where there is no time limit, you just choose which level to play, to then free roam and do as you like, much like a sandbox experience. Then there is the objective mode, where you are given a time limit in order to knock off a certain amount of objects within. There will also be optional objectives given, which can make for a more intense experience when trying to complete them all at once.
Having these two modes allows for a good balance of hectic gameplay as well as free form having fun by messing around gameplay.
Pro Rewarding exploration based gameplay
There is not much in the way of hand holding in the game as many situations can be passed more easily once the payer understands the ins and outs of the game. Things like a green serum not being explained that it helps with a patient bleeding will only be discovered through trial and error, which in the end is rewarding to finally learn all of the mechanics of the game.
Pro Purposefully difficult controls create slapstick humor
In the game the player controls the movements, rotation, raised/lowered stated of the surgeons hand as well as each finger separately. It's purposefully difficult to control the movements of the hand well. The difficulty of controlling actions creates lots of opportunities for slapstick.
Cons
Con VR controls are not precise
When using the same amount of force to swing your arm holding the controller in order to knock off objects in the game, there can be a variety of outcomes. This is due to incorrect balancing of controls, as the same amount of force in a swing should result in the same amount of force being used in game, problem being that it does not, sometimes objects will go flying, other times they will barely move.
Con No difference in cats other than looks
It would have been interesting to see each cat have their own special ability, sadly there is no difference between them other than looks.
Con Gameplay gets stale fast
While from the outset it can be fun knocking objects over, after a while this does get stale as there is little lasting appeal to the mechanics themselves.
Con Can get frustrating
While lack of accuracy of the controls is the main draw of the game it can at times get unnecessarily frustrating.