When comparing Maker.js vs Paths.js, the Slant community recommends Paths.js for most people. In the question“What are the best JavaScript drawing libraries?” Paths.js is ranked 21st while Maker.js is ranked 23rd. The most important reason people chose Paths.js is:
Can be used together with a template engine such as Mustache or Handlebars to display SVG graphics or instead of a static template engine, you can use a data binding or MVC/MV* library, such as Ractive.js, Angular, Mithril or Facebook React.
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Pros
Pro Accurate to at least .001 and beyond in most cases
Most drawing libraries are built for screens / pixels, which only need to be accurate to one decimal place (half a pixel). Maker.js is built for very accurate CAD drawings.
Pro Nested model for drawings to require other drawings
Pro Output formats for CNC and laser cutters

Pro Just helps building graphs, complements template engines or data-binding libraries
Can be used together with a template engine such as Mustache or Handlebars to display SVG graphics or instead of a static template engine, you can use a data binding or MVC/MV* library, such as Ractive.js, Angular, Mithril or Facebook React.

Pro 3 APIs for the price of one
3 APIs of increasing abstraction:
- Low-level (svg paths)
- Basic shapes (Polygon, Rectangle, Bezier, Sector, Connector etc..)
- Basic graphs (Pie, bar, stock, radar, tree, waterfall, sankey etc...)
There is no magic, you can have as much control as you want on how you define your graphs, source code very readable.

Pro Lightweight
18kb minified.
Cons
