When comparing Overcooked vs Devil May Cry 4: Special Edition, the Slant community recommends Overcooked for most people. In the question“What are the best PS4 (PlayStation 4) games?” Overcooked is ranked 46th while Devil May Cry 4: Special Edition is ranked 51st. The most important reason people chose Overcooked is:
There is a lot of task handoff and delegation so it's not just multiple players doing the same thing, but requires actual strategizing, communication, and cooperation. Working together and communicating with your friends through couch co-op or online play is a constant stream of laughter and excited shouting as you mess up, learn, and hopefully get things done.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Requires close cooperation
There is a lot of task handoff and delegation so it's not just multiple players doing the same thing, but requires actual strategizing, communication, and cooperation. Working together and communicating with your friends through couch co-op or online play is a constant stream of laughter and excited shouting as you mess up, learn, and hopefully get things done.
Pro Lots of scenarios that require different strategies
Some levels in Overcooked are dynamic and greatly adapt the way you have to play in order to successfully complete a level. For example, at one point you and your partner(s) will be split up across multiple moving trucks and it requires quite some strategy to create meals together.
Pro Fast and frantic cooking action
Overcooked is really fast-paced and keeps you on your toes. You play as a chef in a crazy kitchen with a ton of things going on all at once, with you mixing, preparing, and cooking in between the chaos of moving platforms and environmental obstacles. There's a time limit constantly ticking down at the bottom of the screen; finishing your tasks on time or ahead of schedule earns you a better score in the end. It's such a manic yet well-done mix of many different genres and ideas that all come together in the best ways.
Pro Simple to pick up and learn
Overcooked is easy to figure out right from the get-go. The recipes for each dish are familiar even if you're not much of a chef, so you can remember which raw ingredients you need as you make your way around the kitchen and work with your co-op partner(s). Once you play a few rounds, you should have a good handle on things, helping you focus on getting everything done as quickly as possible from there on out.
Pro Play happens on a single screen
Everything in Overcooked happens on a single screen, meaning you won't have to deal with annoying split-screen modes where you view is limited.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con No online multiplayer
Local multiplayer only. Can't play with friends online.
Con Can be incredibly frustrating
Trying to work at such a fast pace with so much mayhem going on at once can wear on you after a while. There's a lot to keep track of at once, and it's easy for things to spiral out of control as your mistakes pile up. If your group isn't doing well and you're running out of time, you might find yourself losing your patience with your team and yelling at them. This might not be the game for you if you don't have a team that's willing to be patient and cooperative with each other, even when you're not doing so well during a particular round.
Con Laggy game
Some situations make the game very laggy, especially if more players are in the same situation. Like if some food is on fire it is almost unplayable. Still worth it though, if you can play it with friends.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.