When comparing Dungeon Defenders II vs Kingdom Rush, the Slant community recommends Kingdom Rush for most people. In the question“What are the best PC Tower Defense games?” Kingdom Rush is ranked 1st while Dungeon Defenders II is ranked 31st. The most important reason people chose Kingdom Rush is:
New towers and abilities are unlocked at a rate that feels natural and not sluggish.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Visual appeal
Charming characters, vibrant colors, and an art style that is cohesive across all their content.
Pro Free to play
You have access to all levels and difficulties and the 4 starting heros. New heros can either be bought or unlocked by earning defender medals through mission completion and daily quests.
There are hero costumes which can't be earned in game but they are purely visual. The only advantage a paying player can buy is more bag space or extra hero card slots (you get +1 card slot when you unlock a hero with in game currency but can buy more if you want duplicates).
Pro Constantly being improved
There are updates nearly weekly and always new levels and characters being added. The more recent Incursions have also been more of a challenge compared to some of the original content.
Pro Well-ballanced and gradually increasing difficulty level
New towers and abilities are unlocked at a rate that feels natural and not sluggish.
Pro Lots of fun references hidden throughout the game
Though most of the little easter eggs don't do much past an achievement, they really give the game character and make the levels more memorable.
Pro Nice comic style graphic
A little casual-looking though
Pro Extra challenges for every map
Pro Several heroes with unique abilities
Pro Lots of enemies, all of them are described in the in-game encyclopedia
Pro Great sounds and voice acting
Cons
Con Everything that was wrong with Dungeon Defenders 1, is also wrong in this version
Bad gear balancing, pay 2 win gear, 1 builder 3 dps, many hackers/cheaters.
Con Still in development (as of 8/25/16)
Each patch often brings as many bugs or balance problems as it does bits of additional content. They are usually worked out but it might turn away players looking for a finished product.
Con No challenge until the highest difficulty
There is a campaign mode but it's far too easy even for brand new players. And after you're done with the campaign, your fastest method of leveling to cap is running the same boss repeatedly on a low difficulty. Why have 8 difficulty levels if you encourage your players to skip half of them through poor balance?
Con It is clear that the game was designed for a mobile device
A more convenient way to experience this game is on a tablet, but it is still a great game if played on PC.