When comparing Gravity Rush 2 vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best games that can be played for small amounts of time on PS4?” Devil May Cry 4: Special Edition is ranked 2nd while Gravity Rush 2 is ranked 3rd. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
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Pros
Pro The combat is just awesome
The combat in Gravity Rush 2 is so much fun. Your character is well-versed in martial arts, but what makes it unique is that she incorporates her gravity powers in them. This allows you to float around enemies, kicking and punching them from all sides. You can also use your gravity powers to throw various objects such as trash cans or lampposts at enemies. Even though it plays very simple as a whole, the various enemies, mini-bosses, and bosses each require a slightly different approach in battling them, allowing the combat to stay exciting right until the ending credits.
Pro Gravity control makes for some interesting gameplay
Gravity Rush 2 puts you in control of a character that can control gravity, allowing you to change the direction of it. Flip the gravity upside down, you're falling into the sky now. Flip it sideways, you're zooming horizontally over the city roofs. It might take some while to get used to, but the freedom of movement makes the game really fun.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con The stealth missions are a pain
Gravity Rush 2 occasionally has stealth missions, which aren't any fun at all. If you get spotted even once you have to start over. This wouldn't be so bad if the game had any stealth mechanics at all. You're just stuck using your gravity powers and regular movement, hoping the enemies won't spot you, which makes it feel tacked on and unpleasant.
Con The camera sometimes struggles to keep up
Because the combat is so furious in Gravity Rush 2, sometimes the camera simply can't keep up. It doesn't happen often, but it is certainly a huge annoyance when it does.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.