When comparing Mobile Legends: Bang Bang vs Little Inferno, the Slant community recommends Little Inferno for most people. In the question“What are the best Android games?” Little Inferno is ranked 6th while Mobile Legends: Bang Bang is ranked 27th. The most important reason people chose Little Inferno is:
Certain items may have odd properties or work together with other items to create unexpected results. A list of combinations, where the only hint is the name of the combination, gives the game another puzzle-like layer that you are required to solve to progress further. For example, a somewhat vague sentence (such as Wooden Block Combo) will be given and the player must analyse and choose the correct materials in order to process further.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Large community
A lot of people play the game, so it's easy to find matches at any time.
Pro Constant Updates
So you wouldn't get bored playing it.
Pro The most popular MOBA game
It's the most popular MOBA game but only in Souteast Asia since a majority of ML players don't have phones. Outside those areas though, it struggles to fight with Leauge of Legends & Dota 2
Pro Great controls
The game has very good control. Auto targeting or manual. If auto then you can chose the one with the lowest health or the closest to your hero.
Pro 80+ heroes to choose from
There are a number of well-balanced heroes and items to choose from.
Pro Nice ranking system
So nice, that you can get to the highest rank with the first hero you receive.
Pro Simplicity
Horrible graphics are pretty.
Pro New heroes every 2 weeks
Heroes are released pretty quickly every month weeks — there have been new heroes like Atlas, Wanwan as of March 2020 but every new hero seems like a ripoff of some other popular PC moba games like League of Legends and Dota 2
Pro Balanced gameplay
Most games are very close. There are no champions that are "broken", and matchups place you with and against players of equal skill levels. (This is sarcasm)(All the heroes are broken)
Pro Epic
White tiger.
Pro Intriguing wordplay-based puzzles that keep the player guessing
Certain items may have odd properties or work together with other items to create unexpected results. A list of combinations, where the only hint is the name of the combination, gives the game another puzzle-like layer that you are required to solve to progress further. For example, a somewhat vague sentence (such as Wooden Block Combo) will be given and the player must analyse and choose the correct materials in order to process further.
Pro Delightfully warped gameplay makes for an amusing way to burn digital objects
You spend most of your time throwing things in an ill-conceived invention for kids called the Little Inferno fireplace. By setting things on fire you get money that you can spend to buy more things to throw in the fireplace. There is a subtle plot that may make you re-evaluate your actions.
Pro Minimalistic, eerie puzzles, gameplay and narration pointing out how the games we play manipulate us
Cons
Con Horrible chat
Players advertising their channels and baiting with "free skins".
Con Bad matchmaking and Equally bad credit system
The matchmaking of this game itself causes many rage quits in game be it any tier. You can't play to your full potential more than half of the time because either your teammates are cancer noobs or pros carrying the whole game and trolling others. Then if someone played so bad that they deserve to be punished the game hardly punishes them. the punishment system is extremely bad but the developers never pay attention to it
Con Rude players community
Players often insult each other in the battle chat. Most the time so many words are being censored that you only see asterisks.
Con Too much lag
Although the developers are trying hard at every patch to fix the lag and the lag spikes, it remains a major problem, leading to AFK players.
Con Has players that know what is better for the games
Some players in the community act like they know what is the best. All developer's actions are WRONG because they're not following what-is-the-best for player. Skin stat boost? You can see how many kids are playing this game.
Con Bullshit ranking system
Loose a star loose a rank, credits to stupid elementary players and stupid developers.
Con Skins boost stats
You can have stat bonuses if you buy a skin with real money, but the bonuses can be considered negligible (e.g. +8 Physical Atk for Assassins/Fighter/Marksman, +8 Magic Power for Mages, and +100 HP for tanks).
Con Map hack bug
Developers focus more on getting money than fixing this bug.
Con Membership advantage
The Starlight Members in the game usually always win not for skills but rather "Pay-to-win".
Con Stun - disable meta game
Most heroes have stuns and disables, which makes the gameplay challenging. Too many stuns doesn't allow players to show their full skill-play since after the 3 sec stuns there are very few ways to escape and probably leads to an instadeath.
Con Most of the time is spent waiting and not on puzzles
The game revolves around deliveries that take time to arrive to your fireplace. There are time constraints on these deliveries that force the player to wait, unless you purchase postage stamps by unlocking combo's. As such, most of the time played in the game will be in a more 'idle' situation waiting on the deliveries instead of actually using the deliveries to solve the puzzles.
Con Costs too much
Con The game is quite short
Little Inferno is a short game. On average, the main story takes a little bit over three hours to complete, while completionists need about four hours to explore everything.
Con No puzzle diversity or large number of mechanics added
The gameplay mechanics in Little Inferno stay the same: you use the fireplace in order to burn materials and create combo's. Even when unlocking newer catalogs with new materials to burn, not much changes in terms of gameplay. The puzzle hints that are provided also are quite similar, which can make the game feel rather monotonous.