When comparing S2 engine HD vs MonoGame, the Slant community recommends MonoGame for most people. In the question“What are the best 3D game engines?” MonoGame is ranked 18th while S2 engine HD is ranked 45th. The most important reason people chose MonoGame is:
Support for iOS, Android, Mac OS X, Linux, Windows (both OpenGL and DirectX), Windows 8 Store, Windows Phone 8, PlayStation Mobile, PlayStation 4, Xbox One, Nintendo Switch, and the OUYA console with even more platforms on the way.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Built-in weather system
It is possible to edit weather conditions (rain, thunders,wind, clouds, night and day cycle) by simply moving some sliders.
Pro UI is intuitively laid out
Important functions can easily be seen and accessed, making the engine quite user friendly, even for beginners or those who are new to the engine.
Pro Great rendering
S2ENGINE HD rendering power is comparable to more famous engines like Cryengine and UE4.
Pro Complete terrain editor
S2ENGINE HD is integrated with a complete terrain editor that lets you sculpt, paint, add vegetation, and add splines like roads, rivers, fences, etc.
Pro Easy to use
Essential functions are very easy to use and understand.
Pro Cross-platform
Support for iOS, Android, Mac OS X, Linux, Windows (both OpenGL and DirectX), Windows 8 Store, Windows Phone 8, PlayStation Mobile, PlayStation 4, Xbox One, Nintendo Switch, and the OUYA console with even more platforms on the way.
Pro Open source
All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms.
Pro Well-known and documented API
The framework implements the XNA 4 API, so games made in XNA can be ported to other platforms using this. This was the same API used by the Xbox Live Indie Games platform so there's lots of documentation online for it.
Pro Managed code
By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code.
Pro Good community
The community MonoGame has to offer is helpful and mature.
Pro Performance on desktop
The performance on desktop platforms matches that of C++, but you still get all the pleasant features that C# has to offer.
Cons
Con Still in early access
Might be quite buggy.
Con Slow rate of updates
Versions 3.9 is overdue by a year, and version 4.0 is set to release in 2040.
Con Non-Windows tools are a bit funky
Monogame support for Xamarin Studio or Monodevelop is a bit shaky especially for library references. Only good non-Windows IDE compatible with MonoGame is Rider and that costs money & isn't open-source.
