When comparing Gorogoa vs Back to Bed, the Slant community recommends Back to Bed for most people. In the question“What are the best iOS puzzle games with a focus on optical illusions?” Back to Bed is ranked 2nd while Gorogoa is ranked 3rd. The most important reason people chose Back to Bed is:
Players must figure out how to traverse the architecture in order to get items they need to use to help guide the the main character, who is sleepwalking. It is through this mind bending architecture that the core of the gameplay lies as each level is a puzzle in and of itself to figure out how to gain all the items needed, which is only half the gameplay as once that is figured out they then need to guide the sleepwalker to their goal.
Specs
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Pros
Pro Captivating puzzle mechanics
Your goal is to create the path for a boy's journey by moving, zooming, connecting, and superimposing pictures on a 2x2 grid.
For example, in a picture where the boy stands inside a closet, you can overlap the doorway with the picture of a rooftop exit, allowing the boy to step outside on the roof.
It's simple but creative puzzle mechanic, which let's you feel like a reality-bending wizard, making it a really enjoyable experience.
Pro Beautiful artwork
Gorogoa feels more like a picture book than a game, containing many colorful hand-drawn stills. From interiors of houses, to foggy cityscapes, to even parks decorated by statues, there's just so much detail everywhere, making your journey through the world of Gorogoa much more enticing.
Pro Simple yet effective storytelling
Instead of using text and dialogue to convey the story, Gorogoa uses moving pictures to show a boy's journey to meet a godly being. Each picture contains various nuances such as paintings, statues, and symbols that shed light on the story. This gives hints about the game's world and even manages to touch upon themes of religion and spirituality. Gorogoa is the prime example when a single picture tells more than a thousand words.
Pro Interestingly uses mind bending architecture in the gameplay
Players must figure out how to traverse the architecture in order to get items they need to use to help guide the the main character, who is sleepwalking. It is through this mind bending architecture that the core of the gameplay lies as each level is a puzzle in and of itself to figure out how to gain all the items needed, which is only half the gameplay as once that is figured out they then need to guide the sleepwalker to their goal.
Pro Excellent sound design
From its background music to its voice work, the sound design of The Room Two not only fits with the theme but adds to the player's immersion in the game and overall experience.
Pro Surreal graphics
The graphics of Back to Bed are very surreal, as if Dahli and Escher had teamed up to design a game.
Cons
Con Really short
A single playthrough will last you a little under 2 hours, which might feel even shorter because of how captivating the game is. There are no hidden bonuses or anything else but the artistic value to make you replay this game.
Con Puzzles could be deeper
With such an amazing graphic design, the level of depth to the puzzles feels almost disappointing.