When comparing Devil May Cry HD Collection vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best hack and slash PC games?” Devil May Cry 4: Special Edition is ranked 14th while Devil May Cry HD Collection is ranked 27th. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Specs
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Pros
Pro Flashy and satisfying hack-and-slash combat
The combat in the Devil May Cry games has awesome animations, plenty of combos to master, and a helpful rating system that displays after each battle to let you know how well you did. Armed with swords and dual guns, you'll hack enemies into the air, and slash or shoot at them with cool-looking animations as blood gushes out from their bodies. Pulling off a chain of combos against an enemy not only looks great, but it feels satisfying to lock them in place while you slice away at them and maintain the upper-hand.
The ratings you get after each fight will give you a grade based on your speed and finesse for pure validation. New players can get away with button-mashing on the easier difficulties without caring about the rating, but more hardcore action game veterans could use the ratings to see where they can improve their play. The battle system as a whole is incredible for anyone looking for action-packed fights with either button-mashing or smart combos.
Pro Challenging boss fights
Bosses can be pretty tough, not only in how much damage they'll deal to you, but also the obstacles they throw at you to keep you on your toes. Their combat style is smartly matched with their design, including the ways they use their limbs or the environment to catch you off guard. One boss fight is against a lava-filled tarantula that swipes at you with its giant legs and makes spurts of lava shoot up from the ground underneath you. Another one is a giant bird that flaps its huge wings to blow you back, jumps up to the sky out of your view, and then swoops down to crush you beneath its feet. You'll have to react quickly to avoid taking too much damage, all the while finding windows to attack and bring the bosses down.
Pro The iconic protagonist Dante is witty and entertaining
Dante is an iconic character because of how clever and stylish he is, both in cutscenes and in combat. He's laid-back and has an air of confidence as he quips with witty one-liners during story moments. His combat style is slick and cool, with flashy animations with his swords and dual guns, and he loves showing off his moves during cutscenes. The opening scene of Devil May Cry 3 shows Dante slinging his dual guns at a group of monsters while he keeps a slice of pizza in his mouth, pulling off over-the-top kicks and acrobatics while he jams to a rock song on a nearby jukebox. He's such a cool guy that it's easy to like him and get invested in his story.
Pro Dark and tense atmosphere
The haunted locations in the games are dark and moody, giving you a tense feeling as you explore the levels. Shadows and unlit areas are stark in how dark they are, with the interiors of old style stone buildings lit only by torches or moonlight. Satanic-looking statues and archaic architecture are everywhere in the old, haunted mansions you'll explore. Demonic enemies and bosses will jump out at you from nowhere for sudden battles, forcing you to quickly react and strike back. The atmosphere can be downright creepy, but the dark mood and tense settings are really well-done, fitting perfectly with the devil-hunting themes of the games.
Pro Great bargain for its price with three games in one
For three games in a single collection, $29.99 USD at launch is a steal. Completing all of the games will take you about 30 hours, plus more time if you search around for all of the hidden secrets. If you don't want to pay the usual full retail price for a new game, there's a lot of value here for your money.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Devil May Cry 2 isn't as strong as the other games
Devil May Cry 2 is the weakest game in the trilogy, with combat, exploration, and a story that doesn't have the same quality as the other two games. Fighting against enemies and bosses feels bland and generic with almost no skill required to beat them. Running around the open city is also boring since it's way too linear and doesn't have the same tense atmosphere as the haunted locations from Devil May Cry 1 and 3. The story is pretty horrible as well, mainly because of the bad characters and terrible writing.
It's so awful that Devil May Cry 3 basically carries on with its story and characters as if the second game never existed. There's always a chance that you'll enjoy Devil May Cry 2, but it has so many problems going for it that it's hard to praise or recommend.
Con Annoying camera issues
The fixed camera angles shift in strange, frustrating ways as they try to keep up with your perspective. As you walk through a level, the camera will suddenly change from one point, for example, to somewhere right behind you. You're presumably still making Dante go in one direction, but the camera won't give you a few seconds to adjust your controls, forcing you to go in some other direction while the camera shifts wildly around to follow you. It's an antiquated design decision that showed up a lot during the PlayStation 2 era, making the games feel dated in this day and age.
Con Latest HD release adds nothing new over the previous one
This is the exact same version of the HD collection released for the previous generation, offering nothing new. If you already played the collection on the PS3 or Xbox 360, then the most you'll have to look forward to is earning trophies and achievements again. If you wanted something extra with this latest re-release, you'll sadly be disappointed.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.