When comparing Crash Bandicoot N. Sane Trilogy vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best PS4 (PlayStation 4) games?” Devil May Cry 4: Special Edition is ranked 51st while Crash Bandicoot N. Sane Trilogy is ranked 144th. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Specs
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Pros
Pro Fun 3D platforming gameplay
The platforming in these Crash Bandicoot games is pretty great. It's simple to grasp, with you controlling the main character, Crash, through mostly linear environments with boxes to break open for bonuses and checkpoints. Jumping over gaps and obstacles with precise jumps while breaking open those boxes feels quite satisfying to pull off, especially in the second and third Crash games that have better level designs with craftier hoops to jump through. And you get to see how the games improve with each iteration, with more exiting jumps to pull off and cool loot to collect as you go along.
Pro Faithful update of three classic games
Everything is lovingly recreated as a faithful update of the first three Crash Bandicoot games. Crash himself looks just like he did back during the PlayStation 1 era, with his charming design and expressive movesets. Longtime fans will likely find the levels to be just as they remember them, with updated textures and fuller colors. The music sounds mostly as it was in the original games, though with a few tweaks here and there to keep things current and up-to-date. There's tons of nostalgia here for anyone who grew up with the Crash Bandicoot games, though new players may find a lot to appreciate in how the games look and feel like modern classics.
Pro Three games in one is pretty good value for your money
The N. Sane Trilogy comes bundled with the first three Crash Bandicoot games: Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back, and Crash Bandicoot: Warped. Whether you're a longtime fan of the series or a new player looking for a solid deal, this is a good collection to consider.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Difficult
These games are hard. Timing your jumps precisely is key, but this isn't always so easy. The mix of changing camera angles with traps and obstacles on the ground makes it highly important that you pay attention to how much space you have to navigate. It requires a lot of accuracy to pull things off at a consistent level without falling to your death or getting caught by a boss. Of course, practice makes perfect, though this is all just something to keep in mind if you decide to pick these games up.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.