When comparing BlazBlue: Cross Tag Battle vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best PS4 (PlayStation 4) games?” Devil May Cry 4: Special Edition is ranked 51st while BlazBlue: Cross Tag Battle is ranked 161st. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Combat is easy to learn and difficult to master
The control scheme is universal enough from character to character to work well for players who are new to fighting games. As a beginner, you can get away with starting off with auto-combos by pressing the face buttons through simple button-mashing. Those looking to improve their play can practice in the tutorial with the combo challenges for every character, where you can practice some difficult and more specialized combos. Mastering these takes dedication, but it pays off for harder story battles and online play.
Pro Lots of fanservice with the crossover cast of characters
BlazBlue: Cross Tag Battle brings together characters from previous BlazBlue fighting games, as well as UnderNight In-Birth, RWBY, and Persona 4 Arena. For fans of any of these games, this is an awesome chance to see everyone together in the same universe, not only in combat, but in the story as well. The single-player narrative has a few nice nostalgic callbacks, like certain characters referencing things they enjoy or other people that they like or dislike in their original games. If you're not familiar with the cast, then don't worry--the references are more like flavor text to get to know everyone better.
Pro Cool tagging mechanic adds a new layer to gameplay
The two-on-two battles have you play one character at a time, with the ability to switch in another team member with the press of a button. Characters typically work well together in any combination, and it's fun to discover which ones work best for you. If you're a fan of the crossover here, then pairing up characters from separate universes is pretty great, since you get to see how their fighting styles work with each other through tagging them in and out of battle. Even if you have no idea who these fighters are, just getting to play as each of them and experimenting with their different styles helps to keep things interesting.
Pro Smooth online connection
Online matches run pretty well. You don't have to worry too much about excessive lag or downright unplayable multiplayer matches. As long as your connection on its own is decent enough, you should have a good experience.
Pro Great anime aesthetic
Character models are recreated faithfully from the original games with their anime styles. Their expressions, animations, and fighting styles are all unique and look really good. It's a graphical aesthetic that will definitely age well as the game gets older over the years.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con The single-player story is mostly nonsense
If you want a good story, you may end up disappointed. The plot is a jumble of crazy storylines that hardly make any sense. It's serviceable enough for fans who enjoy the crossover and don't care about how well-written the story is. Fighting games aren't known for their great narratives anyway, and BlazBlue: Cross Tag Battle is no exception.
Con Too much homogeneity with how each character plays
Due to the simplified fighting controls and combos, the characters can feel too similar at times. Combat is simple to pick up, sure, but a lot of the button inputs are the same across characters. There are some character-unique combos, as well as harder ones to pull off for veterans looking to up their game. For the most part, though, things can feel too samey, defeating the purpose of even trying out different characters in the first place.
Con Unfairly locks out certain characters behind paid DLC
It's really annoying that the game doesn't give you access to every character after teasing them during story cutscenes. You would think that these would be freely unlockable fighters that you could get during the normal course of the game. Unfortunately, they're gated behind paid DLC, which just feels unfair.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.