When comparing Marvel's Spider-Man vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best PS4 (PlayStation 4) games?” Devil May Cry 4: Special Edition is ranked 51st while Marvel's Spider-Man is ranked 71st. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Swinging around Manhattan as Spider-Man is tons of fun
Traversing across buildings with Spider-Man's web-slinging ability is thrilling. Zipping across town from quest marker to quest marker is quick and convenient: with simple aiming and button presses, you aim your web at the top corner of a skyscraper, for example, and then you swing through other buildings and across the busy streets to get there. Keeping up this momentum lets you get from one place to another in record time. The rumble feature and the rattling camera effects from your boots in speed give you the perfect amount of feedback to help you feel like you're really in Spider-Man's shoes. It's so fun that you might find yourself swinging from place to place for no reason, just to have that thrill.
Pro Interesting story that shows the human side of Spider-Man's life
The game's story is pretty impactful, showing what happens behind-the-scenes in Spider-Man's life outside of his positive and optimistic superhero persona. While you do get to see plenty of his typical silly snarks as with his mask on, what happens when he's just Peter with his friends is equally as interesting, if not more so. You get to watch as he gets to know other side characters in New York City, like his friends and his eventual enemies, all of whom work either with him or against him. Everyone has their own fleshed out, personal struggles, showcasing the actual people who both help and fight Spider-Man in his goals to save the city from the villains who come up throughout the 15-20 hour story.
It's a surprisingly riveting plot that goes much deeper than the comics and movies, and it's absolutely worth experiencing for both Spider-Man fans as well as players getting to know him for the first time.
Pro Strategic and engaging hand-to-hand combat
Fighting against goons on the ground is a solid experience that keeps your attention for the most part. Since Spider-Man can't take many hits before going down, that's all the more reason to keep an eye on exactly which buttons you press. Chaining combos is your best bet, rewarding you with fancy and flashy acrobatics that are great to watch as well as a good deal of invincibility as you take down one bad guy after another. Boss battles are great too, with lots of excellent cinematic fights that really do a great job of showing off the whole city with their setpieces.
When you're overwhelmed in battle, you can make use of Spider-Man's nifty gadgets to help you out, like a drone you can use to get rid of anyone who's giving you too much of a hard time. Once you get the hang of using combos and gadgets to your advantage, things can get a little repetitive, but you can always up the difficulty if you're looking for more of a challenge.
Pro Impressive visuals
Spider-Man is a really great-looking game. The skyscrapers across Manhattan in New York City gleam in the sunlight and moonlight, the streets are densely packed with shining cars and busy civilians, and the character models are all realistic enough to believe. Swinging around the city with Spider-Man's web is even more fluid with the way the camera zooms in and out to show you a full vantage point of the city, filled with tons of details that make you feel like you have a real bird's-eye view of the area. Everything has an incredible amount of polish and doesn't get old to look at.
Pro Great game, based on Marvel Universe
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Weak side content
Aside from some fun time trial challenges, most of the side quests and other optional content are pretty boring and repetitive. Many of them are standard quests, like going to fetch pigeons or beating up random enemies. They don't feel anywhere near as engaging as the main story, either. With how standard and procedural they are, they're just there to fill up space and let you earn some rewards to customize Spider-Man's outfit with. Not to mention, it's jarring going from the tense and important story missions to these throwaway side quests, like you're wasting time.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.