When comparing Star Command vs The Room, the Slant community recommends The Room for most people. In the question“What are the best Android games without in-app purchases/paywalls?” The Room is ranked 1st while Star Command is ranked 20th. The most important reason people chose The Room is:
You'll have to find clues, interpret symbols, use correct items in appropriate places to unearth the mystery of the room.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Beautiful pixel-art that shows off the care taken in the design of the game
A detailed, colorful and varied aesthetic throughout the game. Ships, menus, and cut-scenes are all beautifully made.
Pro Offers a great sense of humor, with a nod to many sci-fi classics
A lot of references to Star Trek and other sci-fi shows can be seen in dialogue and other aspects of the game.
Pro Very in-depth starship management, where you can customize your ship how you like
You get to decide which components go where, which crew members to assign where, etc.
Pro Frantic mini-game combat that compartmentalizes the action quite well
Star Command relies heavily on minigames and time management based gameplay.
Pro A good variety of puzzle types makes sure that the game never repeats or gets tiring
You'll have to find clues, interpret symbols, use correct items in appropriate places to unearth the mystery of the room.
Pro Immersive
Pro Great atmosphere is set by the wonderful music and well done design
Due to an excellent choice of music and incremental telling of a dark story, the game creates a nice bit of tension and a creepy vibe in an otherwise simple and calm game.
Pro Amazing graphics allow for a level of detail not always found on mobile games
The Room has very detailed graphics that show the intricacies of all the items.
Cons
Con Not free
Con Unstable
The game might crash often so save often.
Con Game gets repetitive quickly
Since the game is admittedly unfinished, the campaign is quite short and there's not really much to do besides ship combat. Many planets can't be explored and there's no real ending, you just start all over again with the same story.
Con Incomplete game
The developers themselves have said that the game is about 30% of what they envisioned.
Con The control scheme can get slightly frustrating
The touch controls of navigating in 3D can be difficult at times.
Con Should be free
Con Ends abruptly
The Room is relatively short. Experienced players will be able to beat it in less than two hours. And it ends abruptly. Luckily there is a sequel.