When comparing Gunman Clive vs Back to Bed, the Slant community recommends Back to Bed for most people. In the question“What are the best Android games without in-app purchases/paywalls?” Back to Bed is ranked 63rd while Gunman Clive is ranked 129th. The most important reason people chose Back to Bed is:
Players must figure out how to traverse the architecture in order to get items they need to use to help guide the the main character, who is sleepwalking. It is through this mind bending architecture that the core of the gameplay lies as each level is a puzzle in and of itself to figure out how to gain all the items needed, which is only half the gameplay as once that is figured out they then need to guide the sleepwalker to their goal.
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Pros
Pro Good touch screen controls
The touch screen controls are accurate and work very well for this platformer.
Pro Tough as nails
Very challenging game in the same vein as Mega Man for platforming, boss battles, and gameplay.
Pro Interestingly uses mind bending architecture in the gameplay
Players must figure out how to traverse the architecture in order to get items they need to use to help guide the the main character, who is sleepwalking. It is through this mind bending architecture that the core of the gameplay lies as each level is a puzzle in and of itself to figure out how to gain all the items needed, which is only half the gameplay as once that is figured out they then need to guide the sleepwalker to their goal.
Pro Excellent sound design
From its background music to its voice work, the sound design of The Room Two not only fits with the theme but adds to the player's immersion in the game and overall experience.
Pro Surreal graphics
The graphics of Back to Bed are very surreal, as if Dahli and Escher had teamed up to design a game.
Cons
Con Death means a restart at the beginning of the level, no halfway points
Gunman Clive has zero mid level checkpoints, which means upon death the player will have to restart all over again at the beginning of the level.
Con Puzzles could be deeper
With such an amazing graphic design, the level of depth to the puzzles feels almost disappointing.