When comparing Haskell (via GHCJS) vs Swift, the Slant community recommends Haskell (via GHCJS) for most people. In the question“What are the best languages that compile to JavaScript? ” Haskell (via GHCJS) is ranked 28th while Swift is ranked 46th. The most important reason people chose Haskell (via GHCJS) is:
Haskell is a very terse language, particularly due to its type inference. This means there's nothing to distract from the intent of the code, making it very readable. This is in sharp contrast to languages like Java, where skimming code requires learning which details can be ignored. Haskell's terseness also lends itself to very clear inline examples in textbooks, and makes it a pleasure to read through code even on a cellphone screen.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Terse
Haskell is a very terse language, particularly due to its type inference. This means there's nothing to distract from the intent of the code, making it very readable. This is in sharp contrast to languages like Java, where skimming code requires learning which details can be ignored. Haskell's terseness also lends itself to very clear inline examples in textbooks, and makes it a pleasure to read through code even on a cellphone screen.
Pro Quick Feedback
It's often said that, in Haskell, if it compiles, it works. This short feedback loop can speed up learning process, by making it clear exactly when and where mistakes are made.
Pro All of Haskell, with the same tools you're used to
No need to learn new syntax or semantics, and no need to install and learn a bunch of new tools - it's just GHC.
Pro Provides seamless concurrency, without the need for promises or callbacks
Pro Built-in REPL which lets you interact with your GHCJS compiled web page
Pro Modern syntax
Pro Swift is closer to other platforms
Apple’s modern programming language is easier to understand for non-iOS developers and minimizes time for additional explanations and clarifications. Moreover, Swift can be used as a script language. It is an interesting solution for the iOS community to unify writing of build scripts. At the time being iOS developers are split up in regard to this activity. Some of them write build scripts in Bash, others use Ruby, Python, etc. Swift gives an amazing opportunity to be applied to all iOS programming needs.
More details can be found here https://mlsdev.com/blog/51-7-advantages-of-using-swift-over-objective-c
Pro Works with Apple's Cocoa and Cocoa Touch frameworks
Pro Can be used as a Just-In-Time language
Pro Inherent parallelism
Pro Low memory footprint due to reference counting
Pro Backed by Apple
Pro Performance speed comparable to native C
Pro Swift has some clever tricks up its sleeve
Due to having elements of a functional programming language. Things like 'map' and 'filter' for example.
Pro Uses LLVM compiler and Obj-C runtime allowing C, Objective-C, Objective-C++ and Swift code to run side by side within a single program
Cons
Con The generated code can be difficult to debug
It should be mentioned that since the execution model of Haskell is very different from common imperative languages (lazy evaluation), the generated code doesn't resemble the source code at all, so it can be very difficult to debug.
Con Large runtime
GHCJS supports the entire Haskell runtime, the Javascript it outputs tends to be quite large. This is in contrast to options such as Fay, which save some overhead by not supporting some features such as multi-threading.
Con Swift is a moving target
They've released 1.2 so far, and 2.0 is coming soon. Every small update brings adjustments to paradigms (such as how to do type casting) that can be a little frustrating to absorb. Objective C was also constantly updating, however, but not at the same rate these days.
