When comparing Adobe After Effects CC vs Autograph, the Slant community recommends Adobe After Effects CC for most people. In the question“What are the best layer based compositing software tools?” Adobe After Effects CC is ranked 1st while Autograph is ranked 3rd. The most important reason people chose Adobe After Effects CC is:
Ae is the de facto standard for motion graphic design.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Great for motion graphics compositing
Ae is the de facto standard for motion graphic design.
Pro Huge amount of resources
Because of the popularity of Ae, there are a plethora of tutorials, presets, plug-ins, etc that can be used.
Pro Extensive plug-in support
After Effects has extensive plug-in support. A broad range of third party plug-ins are available including solutions for particle systems, 3D environments and grading.
Pro C4D Lite & Cineware integration
After Effects CC includes a Lite version of MAXON CINEMA 4D, a 3D modeling, animation and rendering application.
Pro 3D camera tracker
Pro Speedy and comfortable UI
After grasping what panels do what, the workspace feels safe and comfortable. And the timeline moves and shows things how you would expect it to.
Pro Works well with other Adobe software
This program is made to interact very well with the other Adobe production apps like Premiere Pro, Soundbooth, Photoshop and others. You can dynamically link with a set list of Adobe software so when you update something in Ae it will update in other software accordingly.
Pro Subscription / cloud-based model
Ensures you always have the latest version of the software. Allows saving preferences in the cloud, so you can load them on a different machine. You can even sync setting from a different user.
Pro Subscription based model
You constantly have the latest software that is updated regularly.
Pro Ray-traced and extruded text and shapes
Pro Available on all platforms
Collaborate on the same project, in a diversified hardware ecosystem. Autograph is available on all platforms in order to better integrate with your pipeline and your needs.
Pro USD Hydra Renderer delegates support
Autograph has two rendering backends (render delegates): Storm, part of the USD/Hydra project, and Filament, a real-time physically based rendering engine. Each has different rendering capabilities and material models. Autograph offers a unified material model, which lets you specify your material once and have it work with both renderers.
Pro Filament: a realtime open-source PBR renderer
Autograph comes with Filament, a high-quality, real-time physically-based open-source renderer that lets you illuminate scenes using environment images (IBL), project shadows, simulate penumbra (SSAO), depth of field, reflections, and refractions (SSR).
Pro Based on USD
Universal Scene Description (USD), created by Pixar, has quickly become the standard to interchange 3D data between DCC and much more. USD lets you create complex 3D scenes called "Stages". Any operation involving 3D in Autograph is done using this format.
Cons
Con No true 3D environment for compositing
Con No real-time features
Con Costly
The Adobe subscription costs are quite steep for anybody on a shoestring budget.