When comparing Inkscape vs GrafX2, the Slant community recommends Inkscape for most people. In the question“What are the best graphic design programs?” Inkscape is ranked 4th while GrafX2 is ranked 9th. The most important reason people chose Inkscape is:
Inkscape is GPL-licensed and maintains public repositories.
Ranked in these QuestionsQuestion Ranking
Pro Free and open source
Inkscape is GPL-licensed and maintains public repositories.
Pro Opens lots of file types
Inkscape supports many common formats for import (including SVG, Photoshop and Illustrator) and its plugin architecture allows more to be added.
Pre-built binaries are available for Windows, Mac and Linux. Inkscape can be built from source on additional platforms.
Pro Export to different file types
You can export and save your files for example as a "normal" svg, png, jpg, bmp etc. file.
Pro Integrates well into a X11-System
Its uses the X11 icon theme and desktop theme(GTK).
Pro Dark Theme Support
The new 1.0 beta 2 version finally got support for dark theme which normally is only available for commercial software like Affinity Serif, Adobe Illustrator.
Pro Measurement Tool
This tool is extremely handy and I was not able to find it in any other vector graphics programs out there.
Pro Live Path Effects
Extremely powerful menu that offers more than 30 powerful Live Path Effects to apply to your paths vastly enhancing the application functionality.
Pro Guides, Grids, and Canvas Rotation
Extremely handy features when building complex graphics using Inkscape.
Pro Interface is available in 29 languages
Basque, British English, Brazilian, Portuguese, Catalan, Croatian, Czech, Dutch, Finnish, French, German, Greek, Hindi, Hungarian, Icelandic, Indonesian, Italian, Korean, Latvian, Norwegian (Bokmål), Polish, Romanian, Russian, Slovak, Spanish, Swedish, Turkish, Ukrainian, Urdu, Swedish.
Pro It can do anything
A very powerful software that can do pretty match anything!
Pro It's really easy and fun
You can edit and create vector graphics with Inkscape.
Pro Scriptable using Lua
GrafX2 is scriptable using the Lua language, which can be used to automate tasks and add new functionality to it. The script library features advanced color reduction and enhancement tools, palette analysis, and much more.
Pro Supports many file formats
GrafX2 supports many file formats, including the popular gif and png, but also importing and exporting from deluxe paint, degas elite, and various other editors using custom formats.
Pro Very large number of tools and effects
Pro Palette color cycling
GraphX2 being based on older 256 bitmap software has inherited some tricks that modern pixel editors do not have . One of them being the ability to cycle color palette and produce animations and effects with it.
Pro Free, open source, and cross-platform
GrafX2 is totally free to use, copy, and modify. It's available on Windows, Linux, Mac OS X, Haiku, AROS, MorphOS, SkyOS, Syllable, Mint, and a few more systems. Basically anything is supported by the SDL library.
Pro Supports tileset addition and extraction
Pro Has a great palette tool
You can create gradients from one color to another, work in either RGB or HSL color space, save and load palettes, sort and organize palettes, and even work on "color cycling" images.
Pro Supports animations
The program has a basic support for animation using frames in newer versions. Graphics can be cloned and copied between frames and changed slightly.
See here how to animate with GrapfX2 https://www.youtube.com/watch?v=Gnq6zBZOqoM
Pro Has a customizable UI with themes support
Theme UI style can easily be changed from settings including buttons and colors.
Pro Drawing constraint mode for vintage 8bits machine
The program is able to enforce the pixel constraints of old machines (C64, ZX Spectrum, Apple II, Game Boy Color, etc.)
For example, in ZX Spectrum mode, only 2 different colors can be used in a 8x8 pixel block.
Con Very slow startup on some systems
Depending on factors like how many fonts you have installed, Inkscape can take upwards of 30 seconds to launch.
Con Uses its own SVG-format by default
Inkscape might use SVG as its default format, however this SVG's contains some additional SodiPodi/Inkscape additions that can be troublesome if you want to import the SVG into some other application.
Con Based on the GTK widget toolkit
Software is based on GTK, so it might not integrate well in non-GTK environments. It also requires many dependencies on those non-GTK desktops. It also adds dependencies to GTK-environments since it is written in C++ which requires the gtkmm wrapper/interface
Con Mac version does not look as polished as its versions for Windows/Linux version for the 0.92.x version.
It seems that Inkscape 1.0 beta 2 for Mac got some needed attention and it looks a lot better with dark theme support. native DMG installer and they got rid of X11 which is great.
Con Incompatible with previous versions
Sometimes backward compatibility breaks. For example, pre 0.92 SVGs are incompatible with later releases (due different default resolutions).
Con Y-axis inverted
0,0 coordinates begin in lower left corner, not upper left corner as SVG standards define in Inkscape 0.92.x.
It seems this is now fixed in the 1.0 beta 2 version of the program.
Con No support for large printing machine system
No support for large printing machine environment, except exporting the resulting artwork to PDF.
Con Since 0.91 the gradient editor is gone
It is now only possible to edit a gradient on screen. but you can't set a stop to a specific percentage anymore.
Con Limited work with ICC CMYK color scheme
Support for ICC color profiles only in SVG files.
Application is often buggy so it happens from time to time that the popup / right-click menu won't close and stays open. It crashes also sometimes randomly. This makes it almost unusable for productive / business use.
Con Crashes very often
Inkscape encountered an internal error and will close now - is one of its standard messages.
Con 1.0 is sluggish
Inkscape 1.0 uses GTK 3 which is sluggish and slow even compared to previous versions.
Con Dated look and feel
It looks like it was never supposed to be used in the modern world.
Con Lack of modern features
Some modern features that are necessary to do pixel art creation for game dev work are lacking.