When comparing Irrlicht vs TIC-80, the Slant community recommends TIC-80 for most people. In the question“What are the best 100% free and easy game engines for beginners?” TIC-80 is ranked 21st while Irrlicht is ranked 38th. The most important reason people chose TIC-80 is:
The app contains tools for coding, sprite editing, map editing, sfx and music editing.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Lots of examples and docs
Many working examples to study and learn. You can easily experiment modifying an example code to grok in full how the engine works. In the beginning of your learning curve, the example code will offer you many useful code snippets.
Pro Free and open source
Pro Good polymorphic design
If you are considering writing your own engine with openGL, you might want to consider Irrlicht instead. It makes many features of any engine worth its salt easy, including events, serialization, nodes, animators, materials, logging, and animation. Bring your own sound and networking.
Pro Lightweight
Especially if you compile it yourself, it can be very light in memory usage.
Pro Easy to entry level C++ experience
If you want to start game developing with C++, then Irrlicht is a good candidate since it removes most of the complications in game making in C++. It will let you obtain experience in programming and games at the same time.
Pro Support for multiple formats
This engine supports multiple formats for 3D objects and textures.
Pro All tools in one place
The app contains tools for coding, sprite editing, map editing, sfx and music editing.
Pro Free
Free version already includes most features but a paid version is available.
Pro Retro-styled and restricted environment
Pixelated Software with a good retro style.
Pro Many Scripting languages' supported
Use awesome scripting languages like: Lua, Wren, Moonscript, JS, Ruby, etc.
Pro Export
Exports easily to Windows, Windows-XP, mac, Linux and HTML.
Pro Noob underdog
You can imagine this engine Shiva Lua scripting language making 2d side scrolling Megaman style games a Bandai trademark.
Cons
Con Outdated
Obsolete over 5 years ago. While the engine is being worked on with plans for new features and support, the movement is slow, leaving many engines far more advanced in certain areas.
Con Not a game engine
This is a 3D graphics engine similar to Ogre3D. Thus, it doesn't provide any pathfinding or physics support. Support for those will have to be added by the dev.