When comparing GameApi vs Div GO, the Slant community recommends GameApi for most people. In the question“What are the best 3D game engines?” GameApi is ranked 58th while Div GO is ranked 61st. The most important reason people chose GameApi is:
In order to enable creation of 100 different kind of games, GameApi features are fully supporting all combinations of the existing features. This allows for huge amount of flexibility. The API carefully documents all dependencies between independent plugin-like modules and allows for combining their features in c++ code.
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Pros
Pro All combinations of the features are working
In order to enable creation of 100 different kind of games, GameApi features are fully supporting all combinations of the existing features. This allows for huge amount of flexibility. The API carefully documents all dependencies between independent plugin-like modules and allows for combining their features in c++ code.
Pro Selection of 2d and 3d algorithms and techniques that construct opengl vertex arrays
The library is based on constructing opengl vertex arrays for 2d and 3d features including changing mesh colours, attaching textures, building larger worlds from smaller meshes, selection of predefined meshes like spheres, cubes and cones, Model loading from .obj files. Font support, gradient and other 2d bitmap operations, creation of 3d objects from bitmaps, Manipulation of points, lines, faces.
Pro Uses HTML5
Uses HTML5 + Canvas + Javascript + PHP.
Pro Uses the MIT License
Pro In the cloud or on your desktop
You can run it on their website or download it and use it.
Cons
Con In alpha
GameApi has just recently moved from pre-alpha to alpha status.
Con Online only
It needs Internet connection to work.
Con Not much is in English
Seems to be in Spanish. Great for those fluent in Spanish, but bad for those who don't speak it otherwise.