When comparing Unigine vs Babylon.js, the Slant community recommends Babylon.js for most people. In the question“What are the best 3D game engines?” Babylon.js is ranked 8th while Unigine is ranked 51st. The most important reason people chose Babylon.js is:
Thanks to the increasing popularity of Babylon, it has a growing community of helpful developers. It's easy to find help on their [forum](http://www.html5gamedevs.com/forum/16-babylonjs/).
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Fantastic realistic graphics
Pro Large open worlds
Pro Small (but helpful) community
Thanks to the increasing popularity of Babylon, it has a growing community of helpful developers. It's easy to find help on their forum.
Pro A good amount of easy to understand resources to learn from
Babylon provides a playground where you can explore examples and play with the code.
The official documentation offers a wide variety of well-written tutorials on topics from beginner to advanced.
Additionally, there are many tutorials written by the community available that you can find by doing a google search.
Pro Great base shader material
Pro Actively developed
Babylon has great project health, with activity on Github daily for bug fixes and new features.
Cons
Con Core version quite expensive for better funded/higher revenue projects
Commercial projects with revenue or funding less than $100K in the last 12 months can use the Community version for free. If/when the limit is reached, only Community Pro version with a $150/month subscription becomes available (or Engineering version for $5995/year).
Con Website is hard to navigate
When you read the features on the homepage, it always switches to another feature. There is not features panel.
Con Young project
Babylon is quite young compared to many of it's competitors (released in 2013). The community is still somewhat small, however growing quickly.