Div GO vs Babylon.js
When comparing Div GO vs Babylon.js, the Slant community recommends Babylon.js for most people. In the question“What are the best 3D game engines?” Babylon.js is ranked 8th while Div GO is ranked 61st. The most important reason people chose Babylon.js is:
Thanks to the increasing popularity of Babylon, it has a growing community of helpful developers. It's easy to find help on their [forum](http://www.html5gamedevs.com/forum/16-babylonjs/).
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Uses HTML5
Uses HTML5 + Canvas + Javascript + PHP.
Pro Uses the MIT License
Pro In the cloud or on your desktop
You can run it on their website or download it and use it.
Pro Small (but helpful) community
Thanks to the increasing popularity of Babylon, it has a growing community of helpful developers. It's easy to find help on their forum.
Pro A good amount of easy to understand resources to learn from
Babylon provides a playground where you can explore examples and play with the code.
The official documentation offers a wide variety of well-written tutorials on topics from beginner to advanced.
Additionally, there are many tutorials written by the community available that you can find by doing a google search.
Pro Great base shader material
Pro Actively developed
Babylon has great project health, with activity on Github daily for bug fixes and new features.
Cons
Con Online only
It needs Internet connection to work.
Con Not much is in English
Seems to be in Spanish. Great for those fluent in Spanish, but bad for those who don't speak it otherwise.
Con Young project
Babylon is quite young compared to many of it's competitors (released in 2013). The community is still somewhat small, however growing quickly.