When comparing GrafX2 vs Gravit Designer, the Slant community recommends Gravit Designer for most people. In the question“What are the best graphic design programs?” Gravit Designer is ranked 5th while GrafX2 is ranked 9th. The most important reason people chose Gravit Designer is:
Very friendly interface.
Ranked in these QuestionsQuestion Ranking
Pro Scriptable using Lua
GrafX2 is scriptable using the Lua language, which can be used to automate tasks and add new functionality to it. The script library features advanced color reduction and enhancement tools, palette analysis, and much more.
Pro Supports many file formats
GrafX2 supports many file formats, including the popular gif and png, but also importing and exporting from deluxe paint, degas elite, and various other editors using custom formats.
Pro Palette color cycling
GraphX2 being based on older 256 bitmap software has inherited some tricks that modern pixel editors do not have . One of them being the ability to cycle color palette and produce animations and effects with it.
Pro Free, open source, and cross-platform
GrafX2 is totally free to use, copy, and modify. It's available on Windows, Linux, Mac OS X, Haiku, AROS, MorphOS, SkyOS, Syllable, Mint, and a few more systems. Basically anything is supported by the SDL library.
Pro Very large number of tools and effects
Pro Supports tileset addition and extraction
Pro Has a great palette tool
You can create gradients from one color to another, work in either RGB or HSL color space, save and load palettes, sort and organize palettes, and even work on "color cycling" images.
Pro Supports animations
The program has a basic support for animation using frames in newer versions. Graphics can be cloned and copied between frames and changed slightly.
See here how to animate with GrapfX2 https://www.youtube.com/watch?v=Gnq6zBZOqoM
Pro Has a customizable UI with themes support
Theme UI style can easily be changed from settings including buttons and colors.
Pro Drawing constraint mode for vintage 8bits machine
The program is able to enforce the pixel constraints of old machines (C64, ZX Spectrum, Apple II, Game Boy Color, etc.)
For example, in ZX Spectrum mode, only 2 different colors can be used in a 8x8 pixel block.
Pro Simple to understand and use
Very friendly interface.
It offers total portability to almost any platform.
Pro Modern UI
Pro Friendly keyboard shortcuts
The keyboard shortcuts are very easy to access and remember.
Pro Essential Tools and Effects
Gravit has many tools like Pen tool, Bezigon tool, Lasso tools. We can add Multiple Fills to an element also. It has many effects such as Drop Shadows, Blur, Recolor, Glows, etc. and much more.
Con Dated look and feel
It looks like it was never supposed to be used in the modern world.
Con Lack of modern features
Some modern features that are necessary to do pixel art creation for game dev work are lacking.
Con No longer offically licenced with a GPLv3+ version
In 2014 Quasado released Gravit.io having dual licensing: GNU GPLv3+ or a commercial license. This effectively made Gravit.io opensource, when they transitioned to "Gravit designer" they essentially dropped GPLv3+ license.
You can still get the GPLv3+ licensed version of Gravit.io here: https://github.com/OliBridgman/gravit
You can read the GPLv3+ licensing here: https://www.gnu.org/licenses/gpl.html
Con Too simple
If you have used vector illustration software for 10 years or more, you may find Gravit Designer too simple and confusing. Trade in your oil paints and brushes for Legos simple.
Con No integration into the system
It uses it own theme and icons.
Con Very little information
Official sources do not provide a lot information about the program.
Con Pro Subscription
Gravit's many basic features are now included in Pro Subscription. Font Import, Bezigon, Swatches and various Blending Modes fall in Pro Subscription now.
Con Confusing bugs
Sometimes Gravit Designer can randomly duplicate your files, causing you to waste a large amount of time trying to find the right one.