When comparing Elder Scrolls Online vs Trackmania Turbo, the Slant community recommends Elder Scrolls Online for most people. In the question“What are the best online multiplayer Xbox One games?” Elder Scrolls Online is ranked 4th while Trackmania Turbo is ranked 11th. The most important reason people chose Elder Scrolls Online is:
ESO's character system is based on skill lines; each class provides three. There are *dozens* of other skill lines, including all weapons and armor, which are open to all characters. Resource stats (Health, Stamina, Magicka) aren't tied to class either. This means any character can use any gear and be built to fill any role.
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Pro Unrestrictive class system
ESO's character system is based on skill lines; each class provides three. There are dozens of other skill lines, including all weapons and armor, which are open to all characters. Resource stats (Health, Stamina, Magicka) aren't tied to class either. This means any character can use any gear and be built to fill any role.
Pro Built on twenty years of game lore
Elder Scrolls games have always placed the world's unabashedly bizarre mythology in the forefront, and ESO is no exception. Between quest storylines, hundreds of in-game books, passing NPC dialog, and the landscape itself, ESO presents a world that feels bigger than the player and can be incredibly immersive.
Pro Limited skill bar encourages build variety
There are only six skill slots (five regular and one "ultimate") available at any one time. A character can swap between two equipped weapon sets, making at most 12 total skills available in combat. With well over 100 skills to choose from, finding two characters with exactly the same build is the exception, not the rule.
Pro High build variety keeps PvP interesting
Though "flavors of the month" will arise in any competitive game, ESO's versatile characters and MOBA-like limitation on simultaneous skill availability greatly reward creative builds and counter-building.
Pro Immersive first person play
While the game can be played in third person (which may work better in PvP), there is an option to play in first person view which keeps in tradition of the view found in other Elder Scroll titles. This gives this MMO the feeling of playing Skyrim or Oblivion, which should appeal to those who are fans or familiar. It is also a unique way to play an MMO, which could appeal to those tired of traditional third person view MMOs.
Pro Good single player TES game
With an MMO-ish progression. Also, has great voice acting.
Pro Excellent controller support
Not only is controller support provided, but a combination of elements of the games design (minimal UI, enforced focus on favorite/preferred actions, and a clear vision to design console support in early on) means play with a controller is a great, comfortable experience.
Pro High immersion as minimalist HUD brings focus to action and the world
Minimalist HUD-approach brings focus to action and the world for immersion rather than focus on hotkeys, cooldowns, and other immersion-breaking intrusions
Pro Over the top track design keeps the gameplay exciting
Cars dropped from a helicopter to begin a race, tracks with numerous loops, jumps, twist and turns, this all lends itself towards how over the top the gameplay is. It is not based in reality at all, but the game offers a bunch of arcade-crazy action that is just superbly fun.
Pro Local and online multiplayer allows the game to be accessible no matter the preferred way to play
There is split screen local multiplayer as well as online multiplayer. Both of these allow players to play with their friends whether they are in the same room or online somewhere else. This makes for convenience, which is always nice to see.
Pro Simple in nature but focused in design
The looks, as well as the gameplay, may be seen as a bit simple, but this all plays into the core of the game. Trackmania is designed to do one thing, and one thing well, race time trials. So while it does not feature over-complex customizations or graphical effects, its track design and overly fun gameplay are what makes the whole thing stand out. This all means that the game is easy to grasp so that anyone can understand how to play. Of course this does not mean the game is easy, the difficulty is quite challenging, which just adds to the charm and overall appeal.
Pro Crisp and clean visuals make for a very arcade-like feel
The graphics have a very arcade-like feel to them that stands out as something that has been designed with this in mind. The colors are bright and the tracks each have their own look, thanks to the locales they are placed in. The whole of the game will run easily at 60fps no matter the platform, which helps to keep the arcade-like feel while also looking sharp, thanks to no dips in the framerate. Overall this is a slick looking racer that performs solidly.
Pro Cars can be easily customized to your liking
While not necessary for the game and a bit limited, there are some painting customization for the available cars, which allow for a more individualistic look, though this only goes so far as most cars do look the same no matter the color.
Pro Robust track creator extends the gameplay
The track creator in the game allows for creation of just about anything one can imagine. What is even better is that players can share these tracks online, which means unlimited replayability due to always having a plethora of new tracks to race on.
Con Basic looking cars are boring
There is not much to differentiate between cars, while not really the focus of the game, having a few more unique looking cars could not hurt.
Con Music is a bit "samey", which can get old
The music in the game is basically techno with thumping beats. The majority sounds pretty similar and it may become grating for those that spend a ton of time in the game. While not overly bad, it definitely gets old after a while.
Con Can be excruciatingly difficult
This is a time trial game and it shows, players will need to reset after reset each course in order to learn the track to get the best times. One mistake and that record is gone. Only pure perfection succeeds here. Some may enjoy this type of challenge, other though will most likely get frustrated.
Con No personal servers for PC
This means that online games will be dependent on the developers servers. There will be no way for users to create their own servers that can house their own rules or tracks. Earlier releases allowed for this and it does seem that the console release has held the game back in this regard as dedicated servers are how the consoles work as well.