When comparing Keep Talking and Nobody Explodes vs Team Fortress 2, the Slant community recommends Team Fortress 2 for most people. In the question“What are the best Oculus Rift games?” Team Fortress 2 is ranked 7th while Keep Talking and Nobody Explodes is ranked 12th. The most important reason people chose Team Fortress 2 is:
The game runs on Windows, OS X and Linux machines.
Specs
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Pros
Pro Hilarious situations arise as tension increases
Both sides in the game can not see what the other does, creating a situation of confusion that needs a good bit of team work. A ticking bomb adds the tension needed for players to spit out the first things that come to mind when describing strange symbols or patterns.
Pro Great for parties with friends and strangers alike
One person has the bomb on screen, and 1-5 "experts" need to consult the manual (either online or printed out). Thing is: the bomb defuser can't see the manual, and the experts don't see the bomb with its various modules.
The person who sees the bomb will have to precisely say what they see, and then the experts will frantically flip through the manual to find the instructions for that particular module. To succeed, you will all have to work together.
Pro Bomb defusal manual is easily accessible
The manual can be viewed as a PDF download as well as a static webpage, which gives easy access to any mobile device as well as PC. On top of this the manual can be printed out for those that would rather navigate tactically, which is often the easier way to go due to touch and ease of flipping pages (over a tablet or phone). Basically you are able to pull up the manual in any way you prefer, which requires little preparation, even on short notice.
Pro Great for quick games
Not a lot of setup is necessary, and a round lasts just a few minutes, so you don't need to commit to a lot of time before starting.
Pro VR minimizes cheating
The point of the game is that those with the manual are not able to actually see the bomb, this can be difficult to achieve when using a regular monitor to play the game, as someone could sneak a peak. Using a VR headset guarantees that no one with the manual will be able to see the bomb as it is only visible to the one wearing the VR headset.
Pro Cross-platform
The game runs on Windows, OS X and Linux machines.
Pro Pretty good VR support and options
To enable VR support, type -vr in console.
TF2 has 8 modes in which to control the game. They can be changed with the command vr_moveaim_mode in console. They offer choice in what combination of aiming and steering should be coupled to the rift and mouse and introduce the concept of dead zones - an area of the screen that controls differently when aiming or steering within its bounds than outside them.
Typing vr_calibration in console gives access to adjusting interpupillary distance (distance between eyes). You can get that information from an optician or use the calibration tool to help figure it out and set it there.
Calibration will help set accurate render point (camera position) and reduce nausea.
Pro Fair free to play model
This game is mostly pay-to-gain, as in to get more weapons. You can randomly get things, though. You can use the things you randomly get to be also used in crafting recipes to make other things.
Pro Includes Mann vs. Machine, a ridiculously fun co-op mode
Mann vs. Machine is a co-op mode in Team Fortress 2 that is comprised of gameplay in which 6 players team up to stop AI robots from deploying a bomb. Though not the central gameplay of Team Fortress 2, it is a mode that allows for co-op play to be enjoyed with the characters of the game.
Mann vs machine works quite well over LAN and is very fun to boot.
Pro Hectic FPS gameplay that utilizes 9 distinct classes, each with lots of varied items
TF2 has 9 playable classes - Scout, Soldier, Pyro, Demoman, Heavy, Engineer, Medic, Sniper and Spy. This allows for a range of playstyles. For example, the Heavy, starting with 300 health (going up to 450), wielding a machine gun and usually assisted by a Medic, will be commonly found on the front-lines soaking up lots of damage and pulling the enemy team's focus; at the same time the Engineer will try and avoid direct battle as much as possible, providing infrastructure (teleports, sentry, dispensers). Add to this hundreds of weapons for each class providing different stats and you have an impressive amount of variety in gameplay.
Pro Tons to do in the game with plenty of game modes and plenty of community mods
TF2 has more than 10 game modes, plus variations on those, as well as community mods that offer a wide range of objective-based play. Classic game modes include Capture the Flag, Control Point, King of the Hill and Payload. There's also Mann vs. Machine, a co-operative game mode where you play against waves of AI controlled enemies.
Pro Engaged, active, fun, and creative community give the game a welcoming feel, even for outsiders
The TF2 community is know for actively engaging in different TF2 related activities. They create shorts using the source filmmaker, sell items via the steam workshop, build real-life sculptures, etc.
Pro Completely free to download and play any existing section of the game
The game can be downloaded and played for free, allowing anyone to try it out. There are some items that can be purchased with money, but those are optional and only decorative.
Pro Offline LAN support is pretty easy to implement
As long as users have logged in to offline mode on Steam before trying a LAN connection, LAN will work. Which could be an area of confusion, but luckily is easy enough to do if you know you need to do it.
Pro Fun and humorous gameplay with graphics and sound that fit with this theme
This game has a history of over-the-top characters, visuals, voice-overs, and various other items, which altogether create an amusing world both within the game and outside of it as well. You get a feeling a lot of thought has gone into the development of the characters as well as the world they live in. For a genre that is often filled with drab characters in a drab world, it is refreshing to see something so well fleshed out.
Cons
Con Puzzles may become stale after repetitive play
Particular modules in the game may be seen after playing repeatedly, which will make for easier play and quicker puzzle solving. This will have a tendency to make the gameplay feel stale due to ones familiarity with the puzzles.
One example, is the Keypads module where the defuser will need to describe strange symbols. Part of the fun is struggling to describe something, or figure out what is being described and calling the other person an idiot for not getting it.
Con Morse code section difficult for those with dry or bad eyes
There is a morse code module section of the game that relays morse code through visual cues, in order to understand the code the player will need to not blink for 3 seconds straight. While for most players this is not an issue, those that have chronic dry eyes or any other condition that requires blinking a lot, the code will be difficult if not impossible to understand. An optimal solution would be a setting to change this to audio cues, but sadly that is not an option.
Con Number of players can determine whether you succeed or fail
Most modules can be worked on one at a time - you start describing one to an expert, and he replies right away telling you what to do. Some modules however require some time for the expert to decipher. For example, if there is just one expert and you get the Morse code module you are pretty much screwed as deciphering the Morse code takes a lot of precious time. If you had an extra expert, you could work on deciphering it while they worked on another module.
Con Random critical hits add a significant luck element into the game and push certain types of players out
In most 'public' servers, an option called 'random crits' (short for 'random critical hits') exists by default. This allows a random percentage of your shots to multiply damage by 3 for a shot, and also remove the damage drop-off over range. This 'feature' gets increasingly more annoying as you get more experienced, as you will die more often than your opponent having x3 or more damage over you, actively making their experiences and wins less meaningful. Some classes are especially burnt by this. Medics don't use weapons often, Snipers only have secondary weapons and melees, and Spies only have their revolver (and most sidegrades of that revolver remove this ability entirely). Quickplay (a feature most newbies use to get a match) also disables these servers from appearing in the list, so there are very few 'nocrit' servers because many don't know they exist.
Con Free accounts are slightly limited
Free accounts do not get rare and cosmetic items nor as many storage slots for items.
Items are relevant as free accounts can only hold 50, while the game has much more than 50 pieces of equipment (that affect gameplay), let alone 50 weapons. While a premium account player can react to almost all situations with a counter item, with only 50 slots a newbie probably won't have or even be able to access it. A full inventory also means a free player will have to miss out or delete exclusive event items and cosmetics just to play the game as full as they can.
A free account is upgraded when any item is purchased with real money from the store.