When comparing ShootMania: Storm vs Vector 36, the Slant community recommends ShootMania: Storm for most people. In the question“What are the best Oculus Rift games?” ShootMania: Storm is ranked 37th while Vector 36 is ranked 46th. The most important reason people chose ShootMania: Storm is:
There is a level editor in the game and players are able to use user created levels. This makes for endless replayability through user made levels.
Specs
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Pros
Pro Endless replayability
There is a level editor in the game and players are able to use user created levels. This makes for endless replayability through user made levels.
Pro Very satisfying feeling of control and speed
The driving behavior is completely physics-based, each change in components placement or input leads to the expected behavior. Skimming close to the surface gives you more lift, so you can afford to lean the ship forward for bigger acceleration. Angling your thrust vector smoothly while high speed drifting around corners is challenging and rewarding at the same time.
Pro Immersive VR cockpit
All important information is integrated into the physical cockpit, which closes around you at the start of each race. You can even get out of the cockpit and walk around your ship on the surface of Mars while waiting for repairs in VR roomscale just to get back in when it is ready to continue the race.
Pro Great Drum 'n' Bass soundtrack
Cons
Con VR support is experimental
VR is not guaranteed to work. It may crash or have visual bugs.
Con VR may cause nausea
There are some sensory information mismatch issues created by the in-game characters movements and players stationary position as well as the sheer speed of the gameplay that can easily induce nausea.
Con Clunky garage interface in VR
To finetune parts, like the flight controller, you have to move your head up/down or to the side, because otherwise the menu elements overlap.
Con No multiplayer yet
There is an online leader board, and ghost ships will come soon. But Multiplayer will only be added by the developer, when enough people are playing the game.