When comparing InMind VR vs Vector 36, the Slant community recommends Vector 36 for most people. In the question“What are the best Oculus Rift games?” Vector 36 is ranked 46th while InMind VR is ranked 49th. The most important reason people chose Vector 36 is:
The driving behavior is completely physics-based, each change in components placement or input leads to the expected behavior. Skimming close to the surface gives you more lift, so you can afford to lean the ship forward for bigger acceleration. Angling your thrust vector smoothly while high speed drifting around corners is challenging and rewarding at the same time.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Built specifically with a VR headset in mind
Unlike many other games, this one was built ground up for a head mounted display instead of adapted for it. As such the user interface and control scheme are well optimised for the Oculus Rift.
Pro Does not require any additional controllers
All interaction in the game are done using the headset. Head gestures are used to interact with the user interface and aiming is done by looking at the target.
Pro No VR sickness
The game creates a frame of reference for the player by having his avatar be stationary. That helps avoid motion sickness commonly induced by the dissociative feeling created when the avatar is moving and the player himself is stationary.
Pro Free
The game is available completely for free.
Pro Runs smooth
No lag, excellent, non-jittery head tracking.
Pro Very satisfying feeling of control and speed
The driving behavior is completely physics-based, each change in components placement or input leads to the expected behavior. Skimming close to the surface gives you more lift, so you can afford to lean the ship forward for bigger acceleration. Angling your thrust vector smoothly while high speed drifting around corners is challenging and rewarding at the same time.
Pro Immersive VR cockpit
All important information is integrated into the physical cockpit, which closes around you at the start of each race. You can even get out of the cockpit and walk around your ship on the surface of Mars while waiting for repairs in VR roomscale just to get back in when it is ready to continue the race.
Pro Great Drum 'n' Bass soundtrack
Cons
Con Short
The experience is less than 10 minutes long.
Con Gameplay is a little barebones
It's a shooter on rails where the only action is looking at brightly coloured neurones.
Con Clunky garage interface in VR
To finetune parts, like the flight controller, you have to move your head up/down or to the side, because otherwise the menu elements overlap.
Con No multiplayer yet
There is an online leader board, and ghost ships will come soon. But Multiplayer will only be added by the developer, when enough people are playing the game.