When comparing Vrvana Totem vs Playstation VR, the Slant community recommends Playstation VR for most people. In the question“What are the best VR headsets?” Playstation VR is ranked 3rd while Vrvana Totem is ranked 16th. The most important reason people chose Playstation VR is:
Started with original ps4. Later upgraded to pro. small difference not enough to warrant a upgrade out of necessity
Specs
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Pros
Pro Good position tracking
Thanks to two front facing cameras the position tracking can work more accurately as well as display Augmented Reality to both eyes through separate cameras, making for a more real experience.
This also eliminates the need for external sensors, as the two cameras can be used to calculate depth.
Pro Runs great
Started with original ps4. Later upgraded to pro. small difference not enough to warrant a upgrade out of necessity
Pro Natural controller interaction
Project Morpheus is designed to be used with PlayStation Move controllers. Move controllers are motion-sensing, thus it represents hand movements in-game more naturally. This allows for more immersive interactions with the virtual world.
Pro Light face contact allows for comfortable play sessions
The design of the device allows for most of the pressure when wearing to be placed on the top of the head meaning there is little contact and pressure on ones face. This helps to keep it comfortable to wear for extended periods.
Pro Headset will not steam up with prolonged use
There is ventilation built into the unit so that when the user gets sweaty, the device will not fog up on the inside. This also is good for the electronics in the device such as the screens, as moisture in them may cause them to break or malfunction.
Pro Can be used relatively comfortably with glasses
There is enough room in the device to afford the wearer room to wear glasses while the device is on. This way those that do not use contacts are still able to use the device.
Cons
Con May not be available to individual consumers
The company producing this VR headset is not big enough to go into production themselves for the mass market ad will most likely sell the unit on a business to business basis, meaning it is not meant to be for consumers at the start.
Con PlayStation 4 only
So far the only platform confirmed for the headset is PS4. There has been no information if the device will be backwards compatible once the PS4 life cycle is done or if it has the potential to work on PC.
Con Resolution limits immersive experience
Due to the screen being so close to your face, the 1080p display is not enough for creating a clear picture. The pixelation is enough to remind you that you've got screens strapped to your face.