When comparing Battlevoid: Harbinger vs The Room, the Slant community recommends The Room for most people. In the question“What are the best Android games without in-app purchases/paywalls?” The Room is ranked 1st while Battlevoid: Harbinger is ranked 64th. The most important reason people chose The Room is:
You'll have to find clues, interpret symbols, use correct items in appropriate places to unearth the mystery of the room.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Roguelite gameplay elements gives the game longevity thanks to the randomization
Randomized star map, enemies, and loot that allows the game to stay fresh and appealing, as you never know what will happen the next time you play.
Pro No IAPs, you get what you pay for upfront
It's a straight up purchase for the entire game meaning you receive all of the content, all for a singular price.
Pro Plays very much like the popular game FTL, whch should appeal to those familiar or who are fans
For those waiting for FTL to hit android devices, this is very similar: you take your ship, progress through star systems, defeat enemies, gather resources from their remains, upgrade your weapons, take on and complete quests that require you to travel to specific star systems.
There is no subsystem targeting or crew management.
Pro A good variety of puzzle types makes sure that the game never repeats or gets tiring
You'll have to find clues, interpret symbols, use correct items in appropriate places to unearth the mystery of the room.
Pro Immersive
Pro Great atmosphere is set by the wonderful music and well done design
Due to an excellent choice of music and incremental telling of a dark story, the game creates a nice bit of tension and a creepy vibe in an otherwise simple and calm game.
Pro Amazing graphics allow for a level of detail not always found on mobile games
The Room has very detailed graphics that show the intricacies of all the items.
Cons
Con Game can get fairly easy to breeze through if you figure out the optimal ship configuration
It starts out very challenging, but as you level up your captain and better ships become available, the difficulty doesn't ramp up enough to keep the challenge going.
Con The control scheme can get slightly frustrating
The touch controls of navigating in 3D can be difficult at times.
Con Should be free
Con Ends abruptly
The Room is relatively short. Experienced players will be able to beat it in less than two hours. And it ends abruptly. Luckily there is a sequel.