When comparing Resident Evil 6 vs Bleed, the Slant community recommends Bleed for most people. In the question“What are the best split-screen PC games?” Bleed is ranked 19th while Resident Evil 6 is ranked 22nd. The most important reason people chose Bleed is:
Bleed puts you in control of Wryn, and her large arsenal of weapons along with her. You'll have to control her on a 2D plane, destroying the enemies you come across, while simultaneously avoiding their attacks, and environmental hazards like spikes and lava. The enemies, and their attacks, come quickly. The speed of the game really keeps you on your toes, and makes it even more fun.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Super tense storyline filled with B-movie horror
Resident Evil 6 is chock full of memorable moments where ghastly creatures in many different environments wreck havoc reminiscent of Hollywood's B-movie horror films.
Pro Fast-paced platforming action
Bleed puts you in control of Wryn, and her large arsenal of weapons along with her. You'll have to control her on a 2D plane, destroying the enemies you come across, while simultaneously avoiding their attacks, and environmental hazards like spikes and lava.
The enemies, and their attacks, come quickly. The speed of the game really keeps you on your toes, and makes it even more fun.
Pro Great level design
The levels not only feel vivid and alive, but each level has a new set of enemies you'll have to learn how to fight, and a boss that will definitely put your skills to the test. The fact that each new level comes with a unique set of challenges and enemies really keeps the game fresh and fun.
Cons
Con Uninspired co-op gameplay
The co-op gameplay of the game is no thought out very well. There are a ton of quick-time events in the game, and when one happens, it only happens to one player, so the other just has to sit there, not interacting with the game, and just watch.
Con The game is really difficult
Bleed is not for the faint of heart. The game can be frustratingly difficult at times, even on normal difficulty.