When comparing Grey Goo vs The Lord of the Rings: The Battle for Middle Earth II, the Slant community recommends The Lord of the Rings: The Battle for Middle Earth II for most people. In the question“What are the best RTS games for PC?” The Lord of the Rings: The Battle for Middle Earth II is ranked 5th while Grey Goo is ranked 43rd. The most important reason people chose The Lord of the Rings: The Battle for Middle Earth II is:
Everything about the game has been improved over the original including the gameplay. With improved base building it now easier to keep the flow of the game going. There has also been 3 factions added to the game making for more choice for the player in how their game will play due to each having different skills and weaknesses.
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Pros
Pro Balanced asymmetric races
Each of the three races have their own powers and weaknesses, which makes for asymmetric gameplay due in part to how each is balanced. Relying partially on a rock, paper, scissors approach, each faction has power over the others in some way, as well as exploitable weakness. Thus, when choosing a race, the player has to keep in mind what they need to do in order to defeat the other races, which results in different and unique play styles, increasing strategic longevity of the title.
Pro Accessible gameplay
Being that this is designed to be a traditional RTS game, fans of the genre should find the the gameplay familiar and easily accessible.
Pro Polished design
The graphics look great and look to be designed with care. There are plenty of tutorial pop-ups as well, which enhances the overall design and polish, as it alleviates any confusion players may have mid-match.
Pro Great map editor
Users can create their own maps with the custom map editor, which makes for a ton of longevity to the game as players can create their own maps to play on.
Pro Great soundtrack
The soundtrack features different music for each of the three available races. All of it is done well and feels as though it fits with each race making for a more immersive experience.
Pro Clever AI
The AI in Ashes of the Singularity is programmed quite well, allowing it to detect a player's weakness and using that to its advantage. Allowing the AI to have the same advantages that regular human opponents receive, in regards to Player Power Level and Mini-Map expansion detection, this keeps the player on their toes and makes for challenging single player action.
Pro Amazing building shortcuts
It's super easy to quickly select and build a specific unit and/or building, thanks to the excellent build menu.
Pro Refined gameplay
Everything about the game has been improved over the original including the gameplay. With improved base building it now easier to keep the flow of the game going. There has also been 3 factions added to the game making for more choice for the player in how their game will play due to each having different skills and weaknesses.
Pro Six different factions to pick from
There are six different factions you can play as: Goblins, Dwarves, Elvis, Men of the West (Rohan and Gondor), Mordor, and Isengard. Each faction has their own unique units and specializations allowing for different play styles across each chosen race.
Pro Great soundtrack
With a great soundtrack as well as realistic battle sounds the game has a high polished sound that fits right in with the movies.
Cons
Con Terrible UI
User interface is terrible: it's hard to select units and the cursor frequently gets stuck on other functions.
Con Can't change game speed
There's no way to slow down or speed up game speed.
Con Region locked
The matchmaking component of this title suffers from the region locking instituted upon it. Due to this constraint, finding players and getting into matches can be a issue, and take a great deal more time, as you will be unable to look for anyone outside of your respective region.
Con Lack of replays and spectator mode
There is no replay feature in the game, which means users will not be able to look back at previous matches, nor is there a spectator mode to allow others to view a match in progress.
Con Maximum of four players for multiplayer is limiting
The game's multiplayer greatness is stymied due to the limit on the maximum number of players being only four. With the only large-scale battles limited to 2v2 game types, players hoping to have more epic battles and play with more friends will unfortunately have to look elsewhere.
Con Hub building lacks the logistics of other titles
Battle for Middle Earth II features a main construction building with different hubs branching outward from it. These hubs are the sole areas where you can add on to your base and, with a limited number on your first construction building, expanding to another base is essential if you want to build all of the units available to you and keep up your economy.
Con Actually a 4X game with a touch of RTS
This game is in the 4X genre and should not appear in the top RTS games list, it incorporates good parts from RTS like base building but is not an actual RTS.
Con Micromanagement a necessary skill for success
Like many other high-skill intensive Real-Time Strategy titles, this game is far from simple. Players will suffer a unit capacity limit, meaning you will have to do more with a few units rather than rely on a horde. Unfortunately, micromanagement is not for everyone, and some may see the skill requirement as an unfortunate addition to and otherwise great RTS game.