When comparing The Novelist vs Glitchhikers, the Slant community recommends The Novelist for most people. In the question“What are the best PC games that focus on narrative, atmosphere, exploration and avoid combat?” The Novelist is ranked 13th while Glitchhikers is ranked 16th. The most important reason people chose The Novelist is:
There are many different outcomes to the game, all of which can be experienced through multiple playthroughs. this makes for an extension of the time spent in the game and in so makes the game last a lot longer than a linear storied game.
Specs
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Pros
Pro Longevity of gameplay though different choices
There are many different outcomes to the game, all of which can be experienced through multiple playthroughs. this makes for an extension of the time spent in the game and in so makes the game last a lot longer than a linear storied game.
Pro Difficult storytelling that can hit home
The story of the game involves a family with a learning disabled son and the trials and tribulations that occur. The father is a writer who is trying to concentrate on his newest novel, his greatest work and is torn on how to advance his career while maintaining his family. The player will choose from different options on how to balance this family life, making difficult choices that will have differing effects on the game and story. It is through these tough choices that the player will experience feeling that may have an impact on their mood and maybe even life.
Pro Almost a philosophical experience
There is not much to accomplish in the game, it is more an experience where the player is guided through a philosophical journey of nighttime driving, loneliness and isolation.
Pro Weird interactions
Throughout the game you will be picking up strange characters who are hitchhikers, through conversations with these hitchhikers you will be partaking in even stranger conversations that you are giving the power to choose your responses to. This makes for a very unique experience that is not often seen in a game.
Cons
Con Endings seem to obvious
The different endings in the game feel a bit too neat, to obvious for the story that is played through, something more gritty or less conclusionary would have been more fitting.
Con Very short
The game only lasts about 15 minutes per playthrough and so makes for a very short experience.