When comparing BaconGameJam vs One Game A Month (#1GAM), the Slant community recommends One Game A Month (#1GAM) for most people. In the question“What are the best recurring game jams?” One Game A Month (#1GAM) is ranked 2nd while BaconGameJam is ranked 3rd. The most important reason people chose One Game A Month (#1GAM) is:
The goal of #1GAM is to *release* one game *every* month. The challenge is about maintaining that frequency, so there are no restrictions on any single creation. It doesn't matter when the game was started, how it was made, or even whether it's a computer game: "AAA" industry titles, games made during other jams, clones and ports of existing titles, and physical board and card games are listed among qualifying examples.
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Pros

Pro Educational focus
BaconGameJam describes itself as a learning experience, and this ideal has shaped its rules and format as well as the culture of its community.

Pro Encourages teamwork
Based on the principle that learning happens faster in groups, teams are strongly encouraged. In particular, the BaconGameJam community favors impromptu teams formed on their reddit community before each jam.
The rules and FAQ make reference to solo jams where teams are not permitted, but every BaconGameJam so far has allowed teams of unlimited size.

Pro Welcomes beginners and non-coders
BaconGameJam aims to be all-inclusive, encouraging participation regardless of skill. Those who can't code at all are invited join a team and contribute in some other way. Code-free game creation tools are also explicitly permitted.

Pro No rules, only a goal
The goal of #1GAM is to release one game every month. The challenge is about maintaining that frequency, so there are no restrictions on any single creation. It doesn't matter when the game was started, how it was made, or even whether it's a computer game: "AAA" industry titles, games made during other jams, clones and ports of existing titles, and physical board and card games are listed among qualifying examples.

Pro Start any time
Many jams follow a regular schedule, but the actual event is only a few days long. In contrast, #1GAM is continuous and ongoing. Submissions are always accepted, and count toward the current calendar month.

Pro Achievement system rewards personal milestones
For extra encouragement, One Game A Month is a game! Participants are given experience points and publicly-visible achievement awards for individual releases, and for keeping an unbroken release schedule. Leveling up and stocking the virtual trophy case can become additional enticements to stick with the challenge.

Pro Achievements
The game jam itself is a kind of game.

Pro Completely uncommercial
No ads, no email spam.
Cons
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