When comparing Wayward Souls vs Hoplite, the Slant community recommends Hoplite for most people. In the question“What are the best roguelikes on Android?” Hoplite is ranked 7th while Wayward Souls is ranked 8th. The most important reason people chose Hoplite is:
You must plan your movements and attacks, paying attention to all enemy positions and their attacks. This makes for a game that the player can pore over their options, for as long as they like, which can be pretty enveloping.
Specs
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Pros
Pro No in-app-purchases or paid updates, the game has a singular price for all of the content
Wayward Souls developer RocketCat Games has promised that there will never be any in-app-purchases added to the game nor will there ever be any paid updates.
Pro Choice of character class gives the chance for different strategy and playstyles as well as something to strive for by unlocking them
There is a total of six characters that can be used in game with three to start and three unlocked through playing and beating the games dungeons. Each one feels unique and will have a different playstyle that will have to be used, making for varied gameplay.
Pro Good controller support makes for an easier way to control the game
Wayward Souls has support for MOGA controllers as well as HID bluetooth controller support.
Pro Fantastic touch screen controls that are responsive and easy to use
The touch screen controls in Wayward Souls handle beautifully, something many mobile games struggle with but work quite well here making for an enjoyable control experience.
Pro Easily played offline thanks to the game not needing an internet connection once installed
Wayward Souls allows for complete offline play, making for a good game to be played when there is no internet connection.
Pro Deep gameplay that harkens back to chess or other grid based games, where planning and strategy take a front seat
You must plan your movements and attacks, paying attention to all enemy positions and their attacks. This makes for a game that the player can pore over their options, for as long as they like, which can be pretty enveloping.
Pro Easy to understand the rules as any pertinent info is relayed before a move decision is needed
Someone called it "Chess, the roguelike". You have all the information before you move, every time. Enemies follow a simple ruleset, with no variation. There is almost no randomness. You know that you will die the turn before you do, and you will die because you painted yourself into a corner.
Pro Great replay value thanks to the roguelike random generation
There is a good list of achievements, which creates a high replay value. It encourages the user to play very differently in subsequent replays. Which is great for keeping the game fresh.
Pro Can be played at your own pace thanks to the turn based nature of the title
Hoplite is a turn based game, making for something that people can take their time with, deciding on their strategy for each move.
Pro Extended gameplay when you finish the title, with the fun but difficult game+ gameplay mode
Starting on level 16, the altars get replaced by a portal. The player has the choice to "win" the game by exiting through the portal, or to ignore the portal on that level and venture deeper, aiming for higher scores on progressively more difficult floors. This is great for those that enjoy more challenge and extra content past the regular ending.
Pro Well-balanced
Other, more popular, mobile roguelikes are far too random. A lot of people associate roguelikes with randomness, but a lot of effort goes into making sure that they provide consistently winnable games. When you lose a game it should be because you did something dumb, not because the RNG didn't deign it today. Hoplite nails this.
Pro Large assortment of enemies keeps the gameplay and strategies required fresh
There is a wide array of enemies to encounter and fight, which keeps encounters fresh as well as the strategies needed.
Cons
Con Can feel repetitive
Even though it is by design, having to repeat many of the same areas (despite being randomly generated) feels repetitive after a while, which can lead to boredom while playing. So it is up to the player how soon they will tire.
Con Short game
Hoplite does not take that long to complete as it can be finished in an average playthrough in around an hour.