When comparing Faif vs DRAGON QUEST VIII, the Slant community recommends DRAGON QUEST VIII for most people. In the question“What are the best Android games without in-app purchases/paywalls?” DRAGON QUEST VIII is ranked 43rd while Faif is ranked 82nd. The most important reason people chose DRAGON QUEST VIII is:
Instead of a class system that is found in all of the previous Dragon Quest titles where players upgrade their player through beating monsters a certain amount of time, Dragon Quest VIII uses a skill system to level up the characters and learn new skills by placing skill points earned through battle into the available skill tree, this allows for a more fine grained approach of leveling a character up.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Cross-platform multiplayer
Faif has included cross-platform asynchronous multiplayer that works across Android iOS and the web. The player can choose to battle random opponents as well as friends by using a four digit code.
Pro Fun mix of puzzle and roguelike games
Faif uses and entertaining mix of match tile puzzle games and roguelikes, in that the player matches five tiles to complete moves such as striking their opponent or earning more health, Once an opponent is defeated the player then goes on to the next just as in a roguelike the player goes another level deeper into the dungeon.
Pro In game shop to purchase powerups with earned currency
During matches the player is able to go into a shop that has purchasable powerups. These powerups are purchased with in game currency that is earned from matching currency tiles while in a match.
Pro Fine grained controls over leveling each character
Instead of a class system that is found in all of the previous Dragon Quest titles where players upgrade their player through beating monsters a certain amount of time, Dragon Quest VIII uses a skill system to level up the characters and learn new skills by placing skill points earned through battle into the available skill tree, this allows for a more fine grained approach of leveling a character up.
Pro One handed gameplay design
The game plays in portrait mode to cater to the hardcore Japanese gaming audience that enjoy being able to play with one hand while commuting.
Pro Really long game
Including side quest the game can easily last over 100 hours.
Pro Classic JRPG battle system
As one would expect of a JRPG there are random battles on the map that are strictly turn based.
Cons
Con Can become time consuming and boring
The further one gets in the game the more time consuming matches may become, which in and of itself do not really add much to the actual gameplay, which may become tiring.
Con Removed content from North American PS2 release
Things like the original orchestrated music and voice acting that were in the original North American Playstation 2 release have been removed from the mobile version of the game. Most likely to save room.