When comparing Monopoly vs Sushi Go!, the Slant community recommends Sushi Go! for most people. In the question“What are the best board games for adults?” Sushi Go! is ranked 6th while Monopoly is ranked 8th. The most important reason people chose Sushi Go! is:
The game can be played by both young and old due to the simple nature of the [rules](https://www.gamewright.com/gamewright/pdfs/Rules/SushiGoTM-RULES.pdf), the quick play time, and the family-friendly theme. The basics of the game and point scoring can be explained to a new player very quickly – once you tell the person how to get points and when to forward the cards, they’ll get it. There are 8 types of cards and they are all simple to understand – each type of card has a different point value and a specific mechanic. For example, the Tempura card is worth nothing by itself, but two of them give you 5 points. Information about values is conveniently put on the bottom of the card as a small reminder. A full game consisting of 3 rounds can be played in approximately 15 minutes or even less. The gameplay is fast-paced, and all the players are playing at once, so there’s constant engagement. The game has a quirky and comedic sushi theme, which fits the style of the gameplay quite well. The design isn’t childish either, it has a fun aesthetic to it.
Specs
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Pros
Pro Many different editions
There are many different editions of Monopoly available including Junior and Anniversary. There is also a slew of themed Monopoly games such as Disney and Star Wars.
Pro Easy enough to understand for children
Monopoly is easy enough to understand the rules of and follow the gameplay for children above the age of 8.
Pro 2 to 6 playes
Monopoly can be played with as little as two players and as many as six. This makes it a very versatile game as it can be played one on one or with small gatherings.
Pro Simple and accessible
The game can be played by both young and old due to the simple nature of the rules, the quick play time, and the family-friendly theme.
The basics of the game and point scoring can be explained to a new player very quickly – once you tell the person how to get points and when to forward the cards, they’ll get it. There are 8 types of cards and they are all simple to understand – each type of card has a different point value and a specific mechanic. For example, the Tempura card is worth nothing by itself, but two of them give you 5 points. Information about values is conveniently put on the bottom of the card as a small reminder.
A full game consisting of 3 rounds can be played in approximately 15 minutes or even less. The gameplay is fast-paced, and all the players are playing at once, so there’s constant engagement.
The game has a quirky and comedic sushi theme, which fits the style of the gameplay quite well. The design isn’t childish either, it has a fun aesthetic to it.
Pro Great value
The game can be picked up for 10 to 15 dollars, which a good price for a replayable game like this. Moreover, it comes in a small tin box, which is great for portability.
Pro Scales well
The game is great in the 2 to 5 player range. There’s even a handy section in the official rulebook for a two-player variation. If you want to go past the 5-player maximum, then it’s recommended to get a second deck.
Cons
Con Hard to come back
An early lead almost inevitably leads to a win.
Con Potential for early player elimination
A player may become bankrupt long before the end of the game.
Con Boring and predictable, only one strategy to win
Con Variant rules
Though not a fault of the game itself, most families have their own house rules, often omitting several such as:
- Auctioning any available property not purchased by the person landing on the square.
- Only purchasing houses / hotels once the complete set of properties of matching color are owned by the player.
- Gain money on Free Parking, which makes the game take too long.
Con Lacks card denial mechanic
There is no convenient way to deny your opponent’s play other than playing the card yourself, which is not as profitable as just going for the points. The game sacrifices strategy for accessibility, which, unfortunately, makes the game a bit too light for experienced gamers.