When comparing Merchant vs DRAGON QUEST VIII, the Slant community recommends DRAGON QUEST VIII for most people. In the question“What are the best Android games without in-app purchases/paywalls?” DRAGON QUEST VIII is ranked 43rd while Merchant is ranked 94th. The most important reason people chose DRAGON QUEST VIII is:
Instead of a class system that is found in all of the previous Dragon Quest titles where players upgrade their player through beating monsters a certain amount of time, Dragon Quest VIII uses a skill system to level up the characters and learn new skills by placing skill points earned through battle into the available skill tree, this allows for a more fine grained approach of leveling a character up.
Specs
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Pros
Pro Pixel art
The game has a nice retro pixel art style. From the menus to the dungeons or shop there is a very familiar aesthetic to the overall design that would have fit in quite well on consoles in the 80's.
Pro Fun resource management mechanic
The player can sell their loot (gathered from a dungeon) for in game money, to then be spent on needed equipment or can equip their loot to try harder dungeons to get better loot to sell for new equipment. Each action is a gamble and may or may not pay off for the player.
Pro In active development
Merchant is still in a very active development phase, which means there will be plenty of bug fixes and new features and tweaks to the gameplay added.
Pro Dedicated subreddit
Merchant has a dedicated subreddit page where users can discuss the game, strategies and bugs.
Pro Completely free and zero permissions
Merchant is a completely free game that also has zero permissions.
Pro Fine grained controls over leveling each character
Instead of a class system that is found in all of the previous Dragon Quest titles where players upgrade their player through beating monsters a certain amount of time, Dragon Quest VIII uses a skill system to level up the characters and learn new skills by placing skill points earned through battle into the available skill tree, this allows for a more fine grained approach of leveling a character up.
Pro One handed gameplay design
The game plays in portrait mode to cater to the hardcore Japanese gaming audience that enjoy being able to play with one hand while commuting.
Pro Really long game
Including side quest the game can easily last over 100 hours.
Pro Classic JRPG battle system
As one would expect of a JRPG there are random battles on the map that are strictly turn based.
Cons
Con Current version has both ads and in-app purchases
Con Wait times
There are wait times in the game for both crafting and adventuring. This makes it impossible to sit and play for any length of time and makes the user have to come back to the game often in order to make any significant progress.
Con Lag/delay of action
When pressing buttons in the menus there is a noticeable delay until the requested action actually takes place.
Con Removed content from North American PS2 release
Things like the original orchestrated music and voice acting that were in the original North American Playstation 2 release have been removed from the mobile version of the game. Most likely to save room.